Question abaut Fighter CC and CS

Zocker

First Post
Hi,

when you get an Attack through Combat Challenge is that an OA?
So get you the +Wisdom Mod to attack from Combat Superiority?

thx in advance for the answer

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Zocker
 

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DMG said:

In addition, whenever a marked enemy that is adjacent to you shifts or makes an attack that does not include you, you can make a melee basic attack against that enemy as an immediate interrupt.​

Shifting and melee attacks, dont provoke OA, and the last two words state its an Immediate Interrupt and not OA. So you can attack before the target does anything, but unless you kill the target his actions still go further..
 


How Shield Push affects foes

I think this question may have already been answered, but I cannot find the answer.
When a fighter's combat challenge feature is triggered, he makes an immediate attack. If he strikes his foe, and has the Shield Push feat, the foe immediately takes damage and is also pushed 1 square.

If the fighter's interrupting attack was triggered by an attempt to attack an ally, AND the push moves the foe to a square where it's own attack (which triggered the combat challenge attack) can't reach it's original target, the foe cannot successfully complete it's intended attack.

Right? My understanding is that the entire benefit of Shield Push is to frustrate attacks against nearby allies, that are made by marked foes.

My question is does the Shield Push-ed foe waste it's action and it's attack in a "fizzled" attack? (ala Magic the Gathering, when spells target suddenly invalid targets). Or, does the foe get to change it's plans and use it's action in a more intelligent manner?

Any help is appreciated.
 

You are right, the CC is an interrupt, so if the enemy attacks an ally, you get an attack before the attack resolves and if you have an feature that lets you push or slide an opponent in an basic attack you can push the enemy away.

If that enemy is now out of range of the other ally he loses his action ( i dont know this for sure if he loses his action)
 

Interrupts, 4ed = Magic the Gathering?

I have much more experience with Magic, than 4ed. Since the same company makes both games, I suspect that a "magic" interpretation is the correct one.
In other words, the foe's action is wasted in a "fizzled" attack. I am wondering if the rules make this explicit, or if any DM's have already house-ruled this.
 

In the definition of Immediate Interrupts, it explicitly states: if the target is no longer able to perform the action, he loses it. So, yes, if you shield push someone as he attacks, and he is no longer in range, he loses the attack.
 


Got me thinking of a scenario, and for some reason I found it funny.
Fighter and Warlord are standing next to each other, obstructing a 10' corridor.
Warlord readies an action to make the Fighter beat on anything that approaches (via commander's strike).
Fluff reads, "get it away from me! Get it away!"
 

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