tiornys
Explorer
Yes, you are reading that correctly.If we argue fluff though you could say that the weapon is the swordmage's focus for creating the field of sound thus it becomes an implement attack.
That indeed does help, and I'm guessing damage bonuses only get added on damage rolls as opposed to static damage? So if a sorcerer spell had something that had something like:
Hit: 2d10 + Charisma modifier acid damage, and the target takes acid damage equal to your Strength modifier at the start of its next turn.
(With Str and Cha mod of +4 and additional bonuses +4)
2d10 + 8 damage, secondary effect: 4 damage
Am I reading that correctly?
t~