Question about True Sight...

It should be possible to create a higher level spell that masks a spell from true seeing by using the spell research rules. Also, a wish should be able to fool true seeing.

I don't think non-dection would work, as true seeing doesn't seem to be similar to a crystal ball.

The clothing is an intesting point. But considering the clipping errors you can cause with true seeing, it makes sense.
 

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kreynolds, you said it... but I was thinking it, lol.

I was thinking that it might be possible via Wishes... but how many would it take?
 

:confused: Ya I guess Nondetection, wouldn't work against true seeing. Though the wording for Nondetection is a bit odd.


A mundane (non magical) disguise/clothing should work IMO. It's not 100% vs. a spot check, but it will be effective vs. true seeing (if the disguise covers 100% of the dragons human skin)

If a 100% fool proof disuise is what your looking for... you should (as LokiDR says) just make a high level spell, or use wish (1 wish would do it IMO).
 
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Arravis said:
I was thinking that it might be possible via Wishes... but how many would it take?

At most, one wish for each spell you want to mask. I would guess one for the caster would be sufficient, at least for something like a day/level.

If you were going to create a spell, it would be 6th or 7th level, I would think, preventing others from seeing your true form or discerning your alignment with any equal or lesser level magic spell. Duration: 2 hours/ level, 1 day or maybe 1 day per level, depending on what would seem balanced.
 

LokiDR said:
If you were going to create a spell, it would be 6th or 7th level, I would think, preventing others from seeing your true form or discerning your alignment with any equal or lesser level magic spell. Duration: 2 hours/ level, 1 day or maybe 1 day per level, depending on what would seem balanced.
I would definitely go with the Spell Research idea. Though since True Seeing is meant to be the penultimate illusion-basher, I'd make any spell that foils it at least 8th-level. Off the cuff:

Greater Deception
Abjuration
Level: Clr 7, Drd 9, Knowledge 7, Sor/Wiz 8
Components: V, S, F
Casting Time:1 action
Range: Touch
Target: One spell
Duration: 1 hour/level
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)

You prevent one spell effect from being pierced by True Seeing. Upon casting this spell, the spellcaster selects one spell that would ordinarily be pierced by True Seeing, (such as Invisibility, Blur, or Polymorph Self.) For the duration of Greater Deception, the selected spell cannot be pierced by True Seeing, or magic items that grant a similar effect.

Focus: A small magnifying glass with a clouded lens worth no less than 100gp.
 

That seems weak for an 8th level spell, unless you are really paranoid about true seeing. I would prevent detection of the spell by any 7th level or lower spell, such as Detect Magic, or Arcane sight.

"Hmm, you have a magical aura on you of...transmutation. But you show up normally to true seeing."
 

LokiDR said:
That seems weak for an 8th level spell, unless you are really paranoid about true seeing. I would prevent detection of the spell by any 7th level or lower spell, such as Detect Magic, or Arcane sight.

"Hmm, you have a magical aura on you of...transmutation. But you show up normally to true seeing."
I suppose this depends on one's opinion on how to balance things. I don't necessarily think that, when creating new spells, one should only compare it to equal-level spells, but also look at what it does. Foiling detection by True Seeing is, IMO, very powerful, because it trumps the trump card, as it were. In Core D&D, nothing defeats Tree Seeing. I think that breaking that truth is worth a bump in cost. Even moreso if you allow the spell to work vs. any detection spell.
 

Lord Pendragon said:
I suppose this depends on one's opinion on how to balance things. I don't necessarily think that, when creating new spells, one should only compare it to equal-level spells, but also look at what it does. Foiling detection by True Seeing is, IMO, very powerful, because it trumps the trump card, as it were.

But most equal level spells trump one another. Despite it's strong wording, Discern Location (8th level) is trumped by Mind Blank (8th level). Haste (3rd level) is trumped by Slow (3rd level). It isn't uncommon for a given spell to negate an equal level spell, or even all similar spells of lower level, for that matter.

I think an 8th or 9th level spell should completely negate true seeing without a chance of failure. On a personal note though, I wouldn't have a problem letting a 7th level spell negate it at all. If I did it at 7th level, I would let it completely block arcane true seeing, but the alignment aspect of divine true seeing would _not_ be blocked. That's just me though. YMMV.
 

I think I agree with K. It would disguise spells on you, but not your alignment. Most times, I think I would do it with cavate of DM though. Whatever seems appropiate, so long as it is just for purposes of the story.
 

Or simply give him a magic item that blocks all divination. Your the DM, it is pretty easy to take care of this type of thing......

You just have to be careful if you dont want your players to be able to have the item after they deal with said villian.

If you want the item to be a little less powerful, give it a DC to overcome the effect, like d20 plus caster level to defeat DC 11+item user's level/maker's level/whatever. If you make it the users level then it becomes almost a test of wills between your villian and the players. Then you can make it hours per day or something.

TLG
 

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