I'd be interested in hearing feedback from those of you who play in a group in which at least two of the players regularly rotate as the DM within the same campaign. Greenfield, I recall your group does this.
1. Do you all play by the same rules?
2. If yes, how do you decide what gets Rule 0'd? Is there a formal process or just talk about it until people agree?
3. How many players DM within a campaign?
4. What happens when you have a new situation and some of the player/DM's disagree? Do you let the current DM dictate until later or do you just resolve it right then and there?
5. At what intervals do you switch DM's?
6. Do you as DM keep your character in the campaign and if so, do you guys impose restrictions on the character in an fashion e.g. it can't get magic items, it can't die, another player gets to control it, etc?
Anything else you think would be helpful to other groups trying this out?
1. Do you all play by the same rules?
2. If yes, how do you decide what gets Rule 0'd? Is there a formal process or just talk about it until people agree?
3. How many players DM within a campaign?
4. What happens when you have a new situation and some of the player/DM's disagree? Do you let the current DM dictate until later or do you just resolve it right then and there?
5. At what intervals do you switch DM's?
6. Do you as DM keep your character in the campaign and if so, do you guys impose restrictions on the character in an fashion e.g. it can't get magic items, it can't die, another player gets to control it, etc?
Anything else you think would be helpful to other groups trying this out?