BSF
Explorer
tburdett said:
This is a perfect example. Would it have been fun (that's the goal right?) for the player to take the action that he described? Was worrying about where the flask was and whether or not he could get to it more important than having fun? Ask your players whether they would like to play an 'inventory tracking' simulation or D&D. I think most players would pick D&D.
Not if another player thought about using oil and decided against it because he knew he would have to spend a round digging it out of his pack. After all, it is in the book.
So long as all the players understand that they can grab anything from any location as a free action, sure. Make sure you state that from the get-go. Otherwise, some of the players may assume that you are "playing by the book" and will base their decisions on that.