SilverFox87
Villager
Hi everyone, long time reader and first time poster here. We've got a pretty high level group of adventurer's using the A5e system and we've really enjoyed the transition. One class in particular, the Bard though, has had quite a few new abilities to contend with!
The latest issue is a Battle Hymn called Rise and Fight, which reads: "A dying ally you can see within 30 feet regains hit points equal to your bardic inspiration die." Unlike earlier songs (such as Song of Clarity) which call out the timing of the effect, there is no information provided on when that dying ally regains the hit points. With Battle Hymns being, essentially, always on, my concern is that this song essentially makes the party "immune" to the dying condition. I.E. - An enemy reduces someone besides the Bard to 0 HP, triggers the dying condition, immediately Rise and Fight is triggered and that PC regains hit points equal to the bardic inspiration die.
Am I missing something here on how to interpret this ability?
The latest issue is a Battle Hymn called Rise and Fight, which reads: "A dying ally you can see within 30 feet regains hit points equal to your bardic inspiration die." Unlike earlier songs (such as Song of Clarity) which call out the timing of the effect, there is no information provided on when that dying ally regains the hit points. With Battle Hymns being, essentially, always on, my concern is that this song essentially makes the party "immune" to the dying condition. I.E. - An enemy reduces someone besides the Bard to 0 HP, triggers the dying condition, immediately Rise and Fight is triggered and that PC regains hit points equal to the bardic inspiration die.
Am I missing something here on how to interpret this ability?