hi there!
(first:
i'm not really sure if this is the right board for my questions or if the "d20 publisher"-board would be the right...
so please don't be too much annoyed if this posting here isn't on the right place and just delete it,ok? thanks)
i've got two questions about chaosmagic:
1)
a chaosmage wanted to teleport himself and the group out of a dangerous battle, so he wanted to cast:
Movement, Minor (DC 15)
Area, Allies Only (+5)
In my opinion he has also to use
Range, Close (+1)
Because ha couldn't touch all his Allies in this situation in one moment.
His opinion is, that with "Area, Allies Only" all allies are directly included and no Range is needed.
We have the same disscusion when he wants to use "Area, Enemies Only" together with a damage spell...
(btw: this would be question 3: with an element of Area (e.g. cone or enemies only) which includes more than 1 enemie, is the damage of the spell splitted or gains each enemy the full damage?)
So is with "Area, Enemies/Allies Only" also a range needed or not? and if not: which enemies/allies are affected? All? All the chaosmage can see? Something else?
2)
the chaos mage has the first step on his chaos-path.
if i understand the rules correctly, he gains step 2 only when:
he first rolls a 1 on a d20 on his "spell-check"
and then rolls with a d20 a 1 again (because he has to "under-roll" his current step with a d20)
but the chance for this to happen is only by 0,25%
Could it be, that the dice for "under-rolling" the current step has to be a d10 (because of the 10 steps each path has)?
But even then, the chance is only by 0,5%
I'm just wondering if it is correct, that reaching step 2 on the chaospath is statisicly so improbaly...
so, enough bad english from a german guy for one day, right?
would be very happy about your answers!
bye, nemroth
(first:
i'm not really sure if this is the right board for my questions or if the "d20 publisher"-board would be the right...
so please don't be too much annoyed if this posting here isn't on the right place and just delete it,ok? thanks)
i've got two questions about chaosmagic:
1)
a chaosmage wanted to teleport himself and the group out of a dangerous battle, so he wanted to cast:
Movement, Minor (DC 15)
Area, Allies Only (+5)
In my opinion he has also to use
Range, Close (+1)
Because ha couldn't touch all his Allies in this situation in one moment.
His opinion is, that with "Area, Allies Only" all allies are directly included and no Range is needed.
We have the same disscusion when he wants to use "Area, Enemies Only" together with a damage spell...
(btw: this would be question 3: with an element of Area (e.g. cone or enemies only) which includes more than 1 enemie, is the damage of the spell splitted or gains each enemy the full damage?)
So is with "Area, Enemies/Allies Only" also a range needed or not? and if not: which enemies/allies are affected? All? All the chaosmage can see? Something else?
2)
the chaos mage has the first step on his chaos-path.
if i understand the rules correctly, he gains step 2 only when:
he first rolls a 1 on a d20 on his "spell-check"
and then rolls with a d20 a 1 again (because he has to "under-roll" his current step with a d20)
but the chance for this to happen is only by 0,25%
Could it be, that the dice for "under-rolling" the current step has to be a d10 (because of the 10 steps each path has)?
But even then, the chance is only by 0,5%
I'm just wondering if it is correct, that reaching step 2 on the chaospath is statisicly so improbaly...
so, enough bad english from a german guy for one day, right?

would be very happy about your answers!
bye, nemroth