evilbob
Adventurer
Spells take as many actions as the types of casting requires, right? (So, S + V is 2 actions, for example - right?)
If you're using a 2-handed weapon, you use an "interact" action to ready it, correct?
What if you are wielding a 2-handed weapon and want to open a door: which actions do you use?
- One action to interact with the door, no change on the weapon (how I assume, how we've always done it)
- One action to interact with the door, then another action to re-ready your weapon (expensive and weird but I could see that)
- One action to switch your weapon to 1 hand, one action to interact with the door, then another action to re-ready your weapon (yuck)
What about wielding a 2-handed weapon and then casting a spell/power with a somatic component? Same thing?
I know this is a VERY common question, but: anyone know how shield block works, or is this still awaiting clarification from the devs? As-written it's hard to tell if shields are super fragile or not.
Thanks in advance!
If you're using a 2-handed weapon, you use an "interact" action to ready it, correct?
What if you are wielding a 2-handed weapon and want to open a door: which actions do you use?
- One action to interact with the door, no change on the weapon (how I assume, how we've always done it)
- One action to interact with the door, then another action to re-ready your weapon (expensive and weird but I could see that)
- One action to switch your weapon to 1 hand, one action to interact with the door, then another action to re-ready your weapon (yuck)
What about wielding a 2-handed weapon and then casting a spell/power with a somatic component? Same thing?
I know this is a VERY common question, but: anyone know how shield block works, or is this still awaiting clarification from the devs? As-written it's hard to tell if shields are super fragile or not.
Thanks in advance!
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