IcyCool
First Post
Nail said:Errr....you meant to say "more that one question" or "questions", right?![]()
Yes.

Nail said:The same as those for a 22HD solar, except for the extra HD and those things that change with HD, such as size, ability scores, BAB........
Nail said:Yup.....in the sense that they are the same as those of a 22HD solar, except where the added HD apply.
So, what feats specifically does the average 34 HD Solar have? Skills? Ability score bumps? There certainly doesn't seem to be a standard anywhere. Maybe because each advanced Solar is a unique creature?
Nail said:Whoever has an interest, I'd imagine. There are rules for advancing monsters, so the player can follow those rules. In fact, given the spell Summon Monster I, the player has already had to stat out a monster that is different than those printed within the MM.
So now not only do you get to summon an uber Solar, but you get to customize it as well? That doesn't sound like a unique creature to you?
Nail said:Nope. The rules do not require that there be only one solar with 34HD. ...we've already been over this.![]()
True, but nowhere in the rules does it describe the "average 34 HD Solar" either.
Nail said:The interesting phrase Infiniti2000 found might mean that some of these advanced creatures are unique.
Yep. Advanced critters are meant to represent "extraordinary" members of their kind. If Solars were advanceable by HD or Class levels, why not just summon a 6th level Cleric/6th level Heirophant Solar? Or how about a 12th level Ninja Solar? Aren't there just a bunch of those hanging around? They've got to be at least as common as a 34 HD Solar, right?
Nail said:Of course, now we'll have to debate whether "extraordinary" monsters are always "unique".![]()
I would certainly say that they are "unique enough".
