Quick polymorph question.

You should be able to use the full natural weapon routine of the assumed form as given in its monster stat block (with the applied changes for your BAB and magical effects, etc).

Besides heads are not really limbs AFAIK. :p

Besides, you won't hit anything with those attacks, if you polymorph yourself... of course, polymorphing the fighter is a different case altogether.

We have house ruled Polymorph to be a personal spell (self only) in our games.

That still leaves the familiar as a valid target... I have actually polymorphed my familiar into a hydra once. :D

Bye
Thanee
 

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Another question, then. As an Annis Hag is relatively the same form as my wizard, and could probably wear my bracers, etc, if I polymorph into one would I just take my current AC and tack on 9 more (10 natural, -1 size)?

Thanks for the responses.
 


uca said:
Hmm. I had imagined that 10 attacks at 1d10+5 each, every round would be overpowered.

Thanks for the input though.

One round to polymorph. Next round you get to attack. Your attacks will be at +8 to hit, which is pretty pathetic for 10th level. Your attacks do 1d10+5 each. Your AC is 20, and your hitpoints are (eventually, and possibly right away too) still your original ones, and you're a wizard who's moving into close combat.

Frankly, if you DO manage to make it effective on the odd occasion, I think all the times you'll get toasted will more than make up for it.
 

uca said:
Another question, then. As an Annis Hag is relatively the same form as my wizard, and could probably wear my bracers, etc, if I polymorph into one would I just take my current AC and tack on 9 more (10 natural, -1 size)?

Typically, yes. The annis's natural armour would replace any natural armour that your wizard normally has - which if he's any of the humanoid races from PH, is 0. However, if you've got any enhancement bonuses to natural armour from spells or magic items, they'll also stack with the annis's natural armour. My wizard usually has dragonskin (from Draconomicon) cast on herself, which grants her a +5 enhancement bonus to natural armour. This +5 enhancement bonus stacks with the +10 natural armour bonus from the annis form; plus armour bonus from mage armour, deflection bonus from ring of protection or magic circle against evil, Dexterity, etc. you can give your wizard a decidely excellent AC.

Saeviomagy said:
One round to polymorph. Next round you get to attack. Your attacks will be at +8 to hit, which is pretty pathetic for 10th level. Your attacks do 1d10+5 each. Your AC is 20, and your hitpoints are (eventually, and possibly right away too) still your original ones, and you're a wizard who's moving into close combat.

Frankly, if you DO manage to make it effective on the odd occasion, I think all the times you'll get toasted will more than make up for it.

A wizard using polymorph by itself and trying to engage in melee is stupid. But a properly prepared wizard with the normal defensive spells every wizard should have up for most of the time - mage armour, resist energy, magic circle against evil, dragonskin - plus combat only defensive spells - fire shield, shield - plus other buffing - bardic music, haste, bull's strength, heroism - is the best melee combatant on the field at mid levels. But then, I guess you could say that any wizard with the right spell combination and opportunity to cast them before the battle will be the best at any particular combat role. I just personally like having the occasional opportunity to tear the bad guys apart limb from limb instead of frying them at a distance.

Cheers, Al'Kelhar
 

uca said:
Another question, then. As an Annis Hag is relatively the same form as my wizard, and could probably wear my bracers, etc, if I polymorph into one would I just take my current AC and tack on 9 more (10 natural, -1 size)?

Dex might also change, but yes, the hag can probably use all the equipment.

Bye
Thanee
 

Saeviomagy said:
Your attacks will be at +8 to hit, which is pretty pathetic for 10th level.


A minor detail but shouldn't it be +9? (+5 10th wiz BAB, +5 str, -2 size, +1 weapon focus(bite))? I'm just making sure I have the rules down correctly here. :)
 

meleeguy said:
A minor detail but shouldn't it be +9? (+5 10th wiz BAB, +5 str, -2 size, +1 weapon focus(bite))? I'm just making sure I have the rules down correctly here. :)

Only if Weapon Focus (bite) is a racial bonus feat for the form.
 

Ovistavin said:
Only if Weapon Focus (bite) is a racial bonus feat for the form.

Ah, I see thanks. Could you or someone else point out to me where that is in the rules?

I looked at the definition of racial bonus feats in the SRD before I posted and it says they are feats to which to mob is entitled but that it does not meet the prerequisites. I don't see in the rules where RBFs slip the the alter self and polymorph "filters" but non-RBFs (which are not special qualities etc.) do not.

I guess I'm going to have to spring for the supporter options so I can just search for this stuff. This board isn't some front for the WotC money grubbing capitalists is it? I buy far too many of their products as it is. :)
 

meleeguy said:
I looked at the definition of racial bonus feats in the SRD before I posted and it says they are feats to which to mob is entitled but that it does not meet the prerequisites. I don't see in the rules where RBFs slip the the alter self and polymorph "filters" but non-RBFs (which are not special qualities etc.) do not.

From Alter Self:
You acquire the physical qualities of the new form while retaining your own mind. Physical qualities include natural size, mundane movement capabilities (such as burrowing, climbing, walking, swimming, and flight with wings, to a maximum speed of 120 feet for flying or 60 feet for nonflying movement), natural armor bonus, natural weapons (such as claws, bite, and so on), racial skill bonuses, racial bonus feats, and any gross physical qualities (presence or absence of wings, number of extremities, and so forth). A body with extra limbs does not allow you to make more attacks (or more advantageous two-weapon attacks) than normal.

-Hyp.
 

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