Neonchameleon
Legend
Mine were GURPS and WFRP. Which has given me a life-long amusement at anyone who claims that any edition of D&D has ever been remotely gritty.
R. Talsorian Games, no? This is one I had and enjoyed making characters for, but as a home-schooled kid, when I was a teenager I was underinformed to actually run it.As for non-D&D, in college we played quite a bit of Shadowrun, and my friends and I enjoyed "Teenagers from Outer Space" which was a silly little game from Mayfair.
Oh, damn, I remember reading that and thinking it was cool.I ran a H.A.R.P. one-shot at a convention once, and had a brief love-affair with that system. And that might be about it, honestly.
Oh, maybe it was R. Talsorian. I didn't actually own it, it was my friends. But god we had a lot of fun with that. I actually wrote a Pascal program in college to help make characters for it.R. Talsorian Games, no? This is one I had and enjoyed making characters for, but as a home-schooled kid, when I was a teenager I was underinformed to actually run it.
Oh, damn, I remember reading that and thinking it was cool.
My brother and I had ADVANCED HeroQuest, which had dungeon tiles instead of a fixed board, rules for random dungeon generation and stocking, and for character advancement.I know y'all are talking about first non D&D RPGs, and imma let you finish, but Heroquest is the best gateway drug of all time.