Hjorimir
Adventurer
Actually, this is one of the things that has me really excited. Races in 3.X lost a lot of their distinctiveness with me. Sure, gone were the days of limitations between race and class and that opened options, which ostensibly is great. But the byproduct of that move reduced the character of the races in a big way for me.
Players will tend to gravitate towards effectiveness first and then come up with a personality to match that creation (that's been my experience at least). For me, the races all felt too human under that system. From what WotC is proposing, sure, I bet you see that dwarves make some of the very best fighters. Conversely, I think elves will (finally) be amongst the best of mages (is that what we're calling the new magic-user?) and so on.
So this will help encourge some cultural/racial tendencies without excluding the occasional oddball build. For me, that sits well.
Players will tend to gravitate towards effectiveness first and then come up with a personality to match that creation (that's been my experience at least). For me, the races all felt too human under that system. From what WotC is proposing, sure, I bet you see that dwarves make some of the very best fighters. Conversely, I think elves will (finally) be amongst the best of mages (is that what we're calling the new magic-user?) and so on.
So this will help encourge some cultural/racial tendencies without excluding the occasional oddball build. For me, that sits well.