TrippyHippy
Hero
One of the advantages, still, of BRP based games like RuneQuest and Magic World is that all the listed monsters can be played as PC races (should the GM approve). There is no real difficulty in making the switch as they operate on the same set of design assumptions.
Is the same true for the Monster Manual? (that’s not a snooty rhetorical, incidentally. I really want to know as I haven’t purchased it!)
If I wanted to switch around the ‘core races’ I’d probably want to include some traditional mythological creatures like Satyrs, Minotaurs or Centaurs. That said, part of me would prefer to have whole-Human parties. Sometimes I find the non-human races as just short hand for stereotyped roleplaying for some players. Force them to all play the same race - and then they have to find ways of differentiating themselves through roleplaying.
Is the same true for the Monster Manual? (that’s not a snooty rhetorical, incidentally. I really want to know as I haven’t purchased it!)
If I wanted to switch around the ‘core races’ I’d probably want to include some traditional mythological creatures like Satyrs, Minotaurs or Centaurs. That said, part of me would prefer to have whole-Human parties. Sometimes I find the non-human races as just short hand for stereotyped roleplaying for some players. Force them to all play the same race - and then they have to find ways of differentiating themselves through roleplaying.