mikeawmids
Explorer
JONAS STENT (level 1, human gallant)
STR: 13 (+1) DEX: 16 (+3) WIS: 12 (+1)
CON: 14 (+2) INT: 11 (+0) CHA: 16 (+3)
FOR: 12 REF: 15 WIL: 15
ATK: +4/+5 DMG: +/1/+3 INIT: +3 (30ft)
WND: 8 VIT: 7 DR: 1
RACIAL: Adaptable, Heroic Mien, Quick Learner, Prides Power, Urban Sophisticate (+2 Craft, Literacy, Music, Nobility & Streetwise)
CLASS: Courtly Mien (+5 Diplomacy & Nobility), Dazing Riposte (beat target’s WIL and they are dazed until next turn), Trusted Weapon (+1 attack & +2 damage with rapier)
THEME: Versatile Attribute [DEX] bonus, Cross Training [Fighter]: Rapid Attack (make 2x melee attacks -2)
SKILLS: Craft +2, Diplomacy +8, Literacy +2, Music +5, Nobility +10, Streetwise +10
GEAR: (slots 13/6 - gold 79) Basic Pack, Leather Shirt (DR+1), Rapier [Trusted Weapon] (1d6, crits on 19/20), Light Crossbow (1d8, range 80ft, crits on 19/20)
ILTHANE ‘BEAR’ HARTOK (level 1, human paladin of Palendine)
STR: 15 (+2) DEX: 11 (+0) WIS: 13 (+1)
CON: 14 (+2) INT: 11 (+0) CHA: 16 (+3)
FOR: 17 REF: 11 WIL: 18
ATK: +4/+5 DMG: +2/+4 INIT: +0 (30ft)
WND: 8 VIT: 7 DR: 6
RACIAL: Adaptable, Heroic Mien, Quick Learner, Prides Power, Iron Will, Great Fortitude
CLASS: Detect Evil, Holy Weapon (+1 attack & +2 holy damage, melee only), Boost Morale (move actions, costs 1V, allies within 60ft gain +1 to all dice rolls until next turn and recover 1V)
THEME: Trophy (boost all saves by +1)
SKILLS: Endurance +7
GEAR: (slots 15/11 - gold 2) Basic Pack, Heavy Steel Shield (DR+2), Longsword (1d8), Scalemail (DR+4), Holy Symbol of Palendine
MASTER OWL (level 1, gnome cleric of Voktra)
STR: 11 (+0) DEX: 13 (+1) WIS: 16 (+3)
CON: 17(+3) INT: 14 (+2) CHA: 11 (+0)
FOR: 15 REF: 12 WIL: 17
ATK: +3 DMG: +0 INIT: +1 (20ft)
WND: 6 VIT: 8 DR: 1
RACE: Fey Magic (+1 all magic abilities), Gnome Skills (+2 Appraise, Mechanics, Nature, Perception & Trick), Illusionist, Low Light Vision, Speak with Burrowing Animals, Nose for Books, Iron Will
CLASS: Holy Blast (costs1V, 15ft cone inflicts 1d6 per 2x levels [5d6 max], only affects undead, aberrants and fiends), Religious Studies (+3 Heal, Insight & Religion, can read magic scrolls), Lay on Hands (heal 1d8 wound points +1 per level [+5 max])
THEME: Divine Supplication (once daily, roll 2d20 and pick the better result)
SKILLS: Appraise +4, Mechanics +3, Nature +4, Perception +3, Trick +3, Insight +6, Religion +6
GEAR: (slots 11/8 - gold 75) Basic Pack, Quarterstaff (d6), Cloth (DR+1), Holy Symbol of Voktra
SHARAY (level 1,half-elf psion)
STR: 13 (+1) DEX: 14 (+2) WIS: 16 (+3)
CON: 11 (+0) INT: 15 (+2) CHA: 11 (+0)
FOR: 11 REF: 12 WIL: 17
ATK: +3 DMG: +1 INIT: +2 (30ft)
WND: 7 VIT: 5/1 DR: 0
RACE: Dual Heritage, Keen Senses (+2 Perception), Low Light Vision, Notice Secret Doors, Rapport (+2 Bluff, Diplomacy, Handle Animal, Insight & Streetwise), Sleep Immunity, Skill Focus, Resist Enchantment (+2 WIL to resist magical effects), Iron Will, Vitality Surge (once daily, recover 1d6 V)
CLASS: Mindlink, Mind Thrust (1d6 psychic damage per level [5d6 max], half damage if WIL resists), Psychic Training (+2 Bluff, Endurance & Insight, +2 WIL to resist magical effects)
THEME: Prodigy
SKILLS: Perception +5, Bluff +4, Diplomacy +2, Handle Animal +5, Insight +7, Streetwise +2, Endurance +3
GEAR: (slots 13/6 -gold 111) Basic Pack, Quarterstaff (1d6)
[Radiance RPG] Carrion Crown
1/6: The Haunting of Harrowstone
The heroes travel to Ravengro for the funeral of their mutual friend Professor Petros Lorimmor. The offer their condolences to the professor’s bereaved daughter Kendra. On route to the graveyard, the funeral procession is blocked bt a group of surly locals who object to “a necromancer” being buried among their kin. Kendra is upset by these accusations.
---
RAVENGRO THUGS (level 0, persons)
STR: 13 (+1) DEX: 11 (+0) WIS: 10 (+0)
CON: 11 (+0) INT: 10 (+0) CHA: 10 (+0)
FOR: 15 REF: 12 WIL: 10
ATK: +1 DMG: +1 INIT: +0 (30ft)
WND: 8 VIT: 0 DR: 1
ABILITIES: Endurance, Great Fortitude, Country Kid (+3 Endurance, Nature & Handle Animal)
SKILLS: Endurance +3, Nature +3, Handle Animal +3
GEAR: Leather Shirt (DR+1), Improvised Weapon/Farm Tools (1d6)
---
Master Owl clears his throat and begins lecturing the thugs on how their actions here will bring down the wrath of the gods (roll skill Religion to beat WIL, failure results in the thugs being shaken = 11, success). The thugs are shaken (or just plain bored to tears) by the zealous gnome’s outburst, they suffer -2 on all actions for the next 10 minutes. The ringleader (Gibs Hephenus) is unaffected. Ilthane rolls Diplomacy to convince the men to disperse and allow Kendra to bury her father in peace (DC. 14 = 17, success). Grudgingly, the men leave, grumbling that the curse on their town was bought about by Lorimmor’s meddling up at the old Harrowstone prison.
Professor Lorimmor is buried and the heroes escort Kendra home, where her late father’s last will and testament will be read by the town’s mayor. Most of his worldly possessions have been bequeathed to his daughter, but the heroes are tasked with delivering a number of forbidden texts to the professor’s former colleagues at the Lepidstadt university. They must stay in Ravengro for one month before undertaking this delivery, to allow Kendra time to settle her affairs and decide what she wants to do with the rest of her life.
---
KENDRA LORIMMOR (level 1, human sage)
STR: 9 (-1) DEX: 13 (+1) WIS: 14 (+2)
CON: 11 (+0) INT: 18 (+4) CHA: 15 (+2)
FOR: 10 REF: 14 WIL: 14
ATK: +4 DMG: -1 INIT: +1 (30ft)
WND: 8 VIT: 5 DR: 0
RACE: Adaptable, Heroic Mien, Quick Learner, Human Inheritance (+1000g), Student of Science (+2 Dungeoneering, History, Literacy, Mechanics & Pilot)
CLASS: Comprehend Language (costs 1V), Sage Lore (+2 Arcana, History, Nature, Nobility & Religion), Speciality (+10 Arcana), Creative (+3 Craft, Literacy & Music), Scribe Scrolls
THEME: Bonus Class Ability
SKILLS: Dungeoneering +6, History +8, Literacy +9, Mechanics +3, Pilot +3, Arcana +16, Nature +6, Nobility +4, Religion +4, Craft +7, Music +5
GEAR: Dagger (1d4, range 10ft), Light Crossbow (1d8, range 80ft, crits on 19/20)
---
The forbidden texts are titled; ‘Manual of the Order of the Palentine Eye‘, ‘On Verified Madness‘, ‘Serving your Hunger’ & ‘The Umbral Leaves’. The bundle of books also includes the late professor’s personal journal, detailing his investigations into a cabal of necromancers called the Whisphering Way and their interest in the old Harrowstone prison. The party make use of the professor’s own library and the Ravengro town records to launch their own investigation into the professor’s demise.
Jonas Stent (the only PC with points in the Literacy skill) leads the investigation, with Kendra serving as his assistant. The two become quite close. Sharay lingers nearby and does what she can to help. Her own feelings towards Kendra are confused. Master Owl spends most of his time napping, while Ilthane attacks Kendra’s pantry with gusto (Jonas makes Literacy roll = 14, Kendra & Sharay both make rolls to assist [DC. 15] = 18/21, adding +4 to total = 18). The party discover that;
1: Harrowstone has not been used as a prison since the year 4661, when a terrible fire took place. The locals speculate that the old prison is haunted by those that died in the fire.
2: Both the warden and his wife lost their lives in the fire, nobody knows why the warden’s wife was inside the prison at the time of the fire.
3: A few hours prior to the fire, the prisoners rioted and took control of the lower level of the prison, if it hadn’t been for the fire (and the warden’s sacrifice), these dangerous criminals may have escaped.
Jonas makes a second Literacy roll to learn more about the Whispering Way (Jonas rolls 7, Sharay/Kendra roll 19/27, adding +4 to the total = 11). The party learn that;
1: The Whispering Way is a sinister collection of necromancers that have been active in the Inner Sea region for thousands of years.
2: The Way’s most notorious member was Tar Baphon (the Whispering Tyrant), although the organisation itself existed long before the rise of that infamous lich.
The professor’s journal makes mention of a long-forgotten cache of useful items that will be useful against the restless spirits haunting the old prison and the heroes decide to gather this collection of oddments for their inevitable foray into Harrowstone. They find the entrance to the false crypt unlocked, but before they can go inside, they are confronted by a belligerent gravedigger who demands to know what they are doing (Jonas makes a Diplomacy roll [DC.14] = 17). The gravedigger leaves them to it, but heads directly to the church to inform Father Grimburrow of the group’s actions.
---
GIANT CENTIPEDE (level 1, vermin)
STR: 13 (+1) DEX: 15 (+2) WIS: 10 (+0)
CON: 13 (+1) INT: n/a CHA: n/a
FOR: 13 REF: 14 WIL: 10
ATK: +1 DMG: +1 INIT: +2 (40ft, climb 40ft)
WND: 5 VIT: 8 DR: 2
ABILITIES: Darkvision, Infiltrator, Spider Climb (costs 1V), Poisonous Bite (move action, costs 2V, next attack inflicts additional 1d4 wound damage [bypassing DR], 50% of another 1d4 wound damage 5 minutes later), Bite (1d4 damage)
SKILLS: Perception +5, Stealth +7
---
The professor’s tracks in the dust lead to an ancient stone sarcophagus. Ilthane rolls Athletics to shift the heavy lid (DC. 15), Jonas & Shay assist (Ilthane rolls 16, Jonas/Sharay roll 17/19, adding +4 to total = 20, success). The group crowd around the empty sarcophagus to examine its contents. Meanwhile, a pair of ill-tempered giant centipedes scuttle into the crypt and attempt to sneak up on the intruders in their lair…. (centipede 1 rolls stealth = 24, centipede 2 rolls stealth = 22, the heroes roll perception = 7/9/6/21, failure). In the surprise round (+5 attack), centipede 1 attacks Jonas (attack roll = 11 vs. REF [15], miss) and centipede 2 attacks Sharay (attack roll = 25 vs. REF [12], hit / damage = 4).
Combat! Initiative order: Sharay > Giant Centipedes > Ilthane > Jonas > Master Owl
Jonas [9] / Ilthane [17] / Master Owl [7] / Sharay [18] / Centipedes [17]
Round One: Sharay uses move action to ready staff and rolls to attack (21 vs. FOR [13], success = damage 2 - DR [2] = 0). Her attack rebounds off the creature’s hardened carapace. As a move action, both centipedes use their poisonous bite ability (costs 5V) then attack Jonas (17 vs. REF [15], hit = damage 3 - DR [1] = 2 + 7 wound damage) & Sharay (12 vs. REF [12], miss). Jonas is dazed and misses his next action. Ilthane uses move action to ready Longsword and standard action (as a move action) to ready shield. He uses a swift action to yell at the centipede menacing Jonas and get its attention. Jonas misses his turn because he is dazed. Finally, Master Owl uses Lay on Hands to heal Jonas 2W.
Round Two: Sharay rolls to hit (22 vs. FOR [13], hit = damage 7 - DR [2] = 5). Centipede 2 is reduced to W3/V0 and is dazed. Centipede 1 attacks Ilthane (6 vs. REF [11], miss). Ilthane swings longsword at the giant insect (20 vs. FOR [13], hit = damage 8 - DR [2] = 6). Centipede 1 is reduced to W2/V0 and is dazed. Jonas readies rapier and makes two attacks with his Rapid Attack ability (10/10 vs. REF [14], miss). Jonas uses Heroic Mien to re-roll one attack (11), which also misses. Finally, Master Owl uses Lay on Hands a second time to restore 4W to Jonas.
Round Three: Sharay swings staff at centipede 2’s face (14 vs. FOR [13], hit = damage 7 - DR [2] = 5). Centipede 2 is bludgeoned to death. Centipede 1 misses turn because it is dazed. Ilthane attacks with blade (24 vs. FOR [13], hit = damage 8 - DR [2] = 6). Ilthane hacks the second centipede in half.
(In retrospect, 1d10 wound damage for a poisonous bite off a level 1 critter seems excessively dangerous, I have now altered the stat block so that the creature only deals 1d4 wound damage. Higher level creatures with more venomous bites will cause greater injury. I have also adjusted the Vitality cost of the ability to reflect its reduced effectiveness.)
50% chance of Jonas taking a further 1d4 wound damage from poison (06% = damage 1).
Victory! The party loot the cache and find; 12x silver arrows, four sun rods, six flasks of holy water, 10x +1 arrows (+1 damage), 5x +1 ghost touch arrows (+1 damage, can target ghosts), 2x undead bane arrows (+2 attack & +2 damage against undead), 5x potions of healing (recover 1d8 wound points), 2x potions of lesser restoration (recover 1d6 vitality), scroll of detect undead, two scrolls of hide from undead (as per invisibility) and a scroll of protection from undead (as per Magic Circle [Sage ability]). Finally, the sarcophagus contains a spirit planchette and four haunt siphons.
To be continued.
STR: 13 (+1) DEX: 16 (+3) WIS: 12 (+1)
CON: 14 (+2) INT: 11 (+0) CHA: 16 (+3)
FOR: 12 REF: 15 WIL: 15
ATK: +4/+5 DMG: +/1/+3 INIT: +3 (30ft)
WND: 8 VIT: 7 DR: 1
RACIAL: Adaptable, Heroic Mien, Quick Learner, Prides Power, Urban Sophisticate (+2 Craft, Literacy, Music, Nobility & Streetwise)
CLASS: Courtly Mien (+5 Diplomacy & Nobility), Dazing Riposte (beat target’s WIL and they are dazed until next turn), Trusted Weapon (+1 attack & +2 damage with rapier)
THEME: Versatile Attribute [DEX] bonus, Cross Training [Fighter]: Rapid Attack (make 2x melee attacks -2)
SKILLS: Craft +2, Diplomacy +8, Literacy +2, Music +5, Nobility +10, Streetwise +10
GEAR: (slots 13/6 - gold 79) Basic Pack, Leather Shirt (DR+1), Rapier [Trusted Weapon] (1d6, crits on 19/20), Light Crossbow (1d8, range 80ft, crits on 19/20)
ILTHANE ‘BEAR’ HARTOK (level 1, human paladin of Palendine)
STR: 15 (+2) DEX: 11 (+0) WIS: 13 (+1)
CON: 14 (+2) INT: 11 (+0) CHA: 16 (+3)
FOR: 17 REF: 11 WIL: 18
ATK: +4/+5 DMG: +2/+4 INIT: +0 (30ft)
WND: 8 VIT: 7 DR: 6
RACIAL: Adaptable, Heroic Mien, Quick Learner, Prides Power, Iron Will, Great Fortitude
CLASS: Detect Evil, Holy Weapon (+1 attack & +2 holy damage, melee only), Boost Morale (move actions, costs 1V, allies within 60ft gain +1 to all dice rolls until next turn and recover 1V)
THEME: Trophy (boost all saves by +1)
SKILLS: Endurance +7
GEAR: (slots 15/11 - gold 2) Basic Pack, Heavy Steel Shield (DR+2), Longsword (1d8), Scalemail (DR+4), Holy Symbol of Palendine
MASTER OWL (level 1, gnome cleric of Voktra)
STR: 11 (+0) DEX: 13 (+1) WIS: 16 (+3)
CON: 17(+3) INT: 14 (+2) CHA: 11 (+0)
FOR: 15 REF: 12 WIL: 17
ATK: +3 DMG: +0 INIT: +1 (20ft)
WND: 6 VIT: 8 DR: 1
RACE: Fey Magic (+1 all magic abilities), Gnome Skills (+2 Appraise, Mechanics, Nature, Perception & Trick), Illusionist, Low Light Vision, Speak with Burrowing Animals, Nose for Books, Iron Will
CLASS: Holy Blast (costs1V, 15ft cone inflicts 1d6 per 2x levels [5d6 max], only affects undead, aberrants and fiends), Religious Studies (+3 Heal, Insight & Religion, can read magic scrolls), Lay on Hands (heal 1d8 wound points +1 per level [+5 max])
THEME: Divine Supplication (once daily, roll 2d20 and pick the better result)
SKILLS: Appraise +4, Mechanics +3, Nature +4, Perception +3, Trick +3, Insight +6, Religion +6
GEAR: (slots 11/8 - gold 75) Basic Pack, Quarterstaff (d6), Cloth (DR+1), Holy Symbol of Voktra
SHARAY (level 1,half-elf psion)
STR: 13 (+1) DEX: 14 (+2) WIS: 16 (+3)
CON: 11 (+0) INT: 15 (+2) CHA: 11 (+0)
FOR: 11 REF: 12 WIL: 17
ATK: +3 DMG: +1 INIT: +2 (30ft)
WND: 7 VIT: 5/1 DR: 0
RACE: Dual Heritage, Keen Senses (+2 Perception), Low Light Vision, Notice Secret Doors, Rapport (+2 Bluff, Diplomacy, Handle Animal, Insight & Streetwise), Sleep Immunity, Skill Focus, Resist Enchantment (+2 WIL to resist magical effects), Iron Will, Vitality Surge (once daily, recover 1d6 V)
CLASS: Mindlink, Mind Thrust (1d6 psychic damage per level [5d6 max], half damage if WIL resists), Psychic Training (+2 Bluff, Endurance & Insight, +2 WIL to resist magical effects)
THEME: Prodigy
SKILLS: Perception +5, Bluff +4, Diplomacy +2, Handle Animal +5, Insight +7, Streetwise +2, Endurance +3
GEAR: (slots 13/6 -gold 111) Basic Pack, Quarterstaff (1d6)
[Radiance RPG] Carrion Crown
1/6: The Haunting of Harrowstone
The heroes travel to Ravengro for the funeral of their mutual friend Professor Petros Lorimmor. The offer their condolences to the professor’s bereaved daughter Kendra. On route to the graveyard, the funeral procession is blocked bt a group of surly locals who object to “a necromancer” being buried among their kin. Kendra is upset by these accusations.
---
RAVENGRO THUGS (level 0, persons)
STR: 13 (+1) DEX: 11 (+0) WIS: 10 (+0)
CON: 11 (+0) INT: 10 (+0) CHA: 10 (+0)
FOR: 15 REF: 12 WIL: 10
ATK: +1 DMG: +1 INIT: +0 (30ft)
WND: 8 VIT: 0 DR: 1
ABILITIES: Endurance, Great Fortitude, Country Kid (+3 Endurance, Nature & Handle Animal)
SKILLS: Endurance +3, Nature +3, Handle Animal +3
GEAR: Leather Shirt (DR+1), Improvised Weapon/Farm Tools (1d6)
---
Master Owl clears his throat and begins lecturing the thugs on how their actions here will bring down the wrath of the gods (roll skill Religion to beat WIL, failure results in the thugs being shaken = 11, success). The thugs are shaken (or just plain bored to tears) by the zealous gnome’s outburst, they suffer -2 on all actions for the next 10 minutes. The ringleader (Gibs Hephenus) is unaffected. Ilthane rolls Diplomacy to convince the men to disperse and allow Kendra to bury her father in peace (DC. 14 = 17, success). Grudgingly, the men leave, grumbling that the curse on their town was bought about by Lorimmor’s meddling up at the old Harrowstone prison.
Professor Lorimmor is buried and the heroes escort Kendra home, where her late father’s last will and testament will be read by the town’s mayor. Most of his worldly possessions have been bequeathed to his daughter, but the heroes are tasked with delivering a number of forbidden texts to the professor’s former colleagues at the Lepidstadt university. They must stay in Ravengro for one month before undertaking this delivery, to allow Kendra time to settle her affairs and decide what she wants to do with the rest of her life.
---
KENDRA LORIMMOR (level 1, human sage)
STR: 9 (-1) DEX: 13 (+1) WIS: 14 (+2)
CON: 11 (+0) INT: 18 (+4) CHA: 15 (+2)
FOR: 10 REF: 14 WIL: 14
ATK: +4 DMG: -1 INIT: +1 (30ft)
WND: 8 VIT: 5 DR: 0
RACE: Adaptable, Heroic Mien, Quick Learner, Human Inheritance (+1000g), Student of Science (+2 Dungeoneering, History, Literacy, Mechanics & Pilot)
CLASS: Comprehend Language (costs 1V), Sage Lore (+2 Arcana, History, Nature, Nobility & Religion), Speciality (+10 Arcana), Creative (+3 Craft, Literacy & Music), Scribe Scrolls
THEME: Bonus Class Ability
SKILLS: Dungeoneering +6, History +8, Literacy +9, Mechanics +3, Pilot +3, Arcana +16, Nature +6, Nobility +4, Religion +4, Craft +7, Music +5
GEAR: Dagger (1d4, range 10ft), Light Crossbow (1d8, range 80ft, crits on 19/20)
---
The forbidden texts are titled; ‘Manual of the Order of the Palentine Eye‘, ‘On Verified Madness‘, ‘Serving your Hunger’ & ‘The Umbral Leaves’. The bundle of books also includes the late professor’s personal journal, detailing his investigations into a cabal of necromancers called the Whisphering Way and their interest in the old Harrowstone prison. The party make use of the professor’s own library and the Ravengro town records to launch their own investigation into the professor’s demise.
Jonas Stent (the only PC with points in the Literacy skill) leads the investigation, with Kendra serving as his assistant. The two become quite close. Sharay lingers nearby and does what she can to help. Her own feelings towards Kendra are confused. Master Owl spends most of his time napping, while Ilthane attacks Kendra’s pantry with gusto (Jonas makes Literacy roll = 14, Kendra & Sharay both make rolls to assist [DC. 15] = 18/21, adding +4 to total = 18). The party discover that;
1: Harrowstone has not been used as a prison since the year 4661, when a terrible fire took place. The locals speculate that the old prison is haunted by those that died in the fire.
2: Both the warden and his wife lost their lives in the fire, nobody knows why the warden’s wife was inside the prison at the time of the fire.
3: A few hours prior to the fire, the prisoners rioted and took control of the lower level of the prison, if it hadn’t been for the fire (and the warden’s sacrifice), these dangerous criminals may have escaped.
Jonas makes a second Literacy roll to learn more about the Whispering Way (Jonas rolls 7, Sharay/Kendra roll 19/27, adding +4 to the total = 11). The party learn that;
1: The Whispering Way is a sinister collection of necromancers that have been active in the Inner Sea region for thousands of years.
2: The Way’s most notorious member was Tar Baphon (the Whispering Tyrant), although the organisation itself existed long before the rise of that infamous lich.
The professor’s journal makes mention of a long-forgotten cache of useful items that will be useful against the restless spirits haunting the old prison and the heroes decide to gather this collection of oddments for their inevitable foray into Harrowstone. They find the entrance to the false crypt unlocked, but before they can go inside, they are confronted by a belligerent gravedigger who demands to know what they are doing (Jonas makes a Diplomacy roll [DC.14] = 17). The gravedigger leaves them to it, but heads directly to the church to inform Father Grimburrow of the group’s actions.
---
GIANT CENTIPEDE (level 1, vermin)
STR: 13 (+1) DEX: 15 (+2) WIS: 10 (+0)
CON: 13 (+1) INT: n/a CHA: n/a
FOR: 13 REF: 14 WIL: 10
ATK: +1 DMG: +1 INIT: +2 (40ft, climb 40ft)
WND: 5 VIT: 8 DR: 2
ABILITIES: Darkvision, Infiltrator, Spider Climb (costs 1V), Poisonous Bite (move action, costs 2V, next attack inflicts additional 1d4 wound damage [bypassing DR], 50% of another 1d4 wound damage 5 minutes later), Bite (1d4 damage)
SKILLS: Perception +5, Stealth +7
---
The professor’s tracks in the dust lead to an ancient stone sarcophagus. Ilthane rolls Athletics to shift the heavy lid (DC. 15), Jonas & Shay assist (Ilthane rolls 16, Jonas/Sharay roll 17/19, adding +4 to total = 20, success). The group crowd around the empty sarcophagus to examine its contents. Meanwhile, a pair of ill-tempered giant centipedes scuttle into the crypt and attempt to sneak up on the intruders in their lair…. (centipede 1 rolls stealth = 24, centipede 2 rolls stealth = 22, the heroes roll perception = 7/9/6/21, failure). In the surprise round (+5 attack), centipede 1 attacks Jonas (attack roll = 11 vs. REF [15], miss) and centipede 2 attacks Sharay (attack roll = 25 vs. REF [12], hit / damage = 4).
Combat! Initiative order: Sharay > Giant Centipedes > Ilthane > Jonas > Master Owl
Jonas [9] / Ilthane [17] / Master Owl [7] / Sharay [18] / Centipedes [17]
Round One: Sharay uses move action to ready staff and rolls to attack (21 vs. FOR [13], success = damage 2 - DR [2] = 0). Her attack rebounds off the creature’s hardened carapace. As a move action, both centipedes use their poisonous bite ability (costs 5V) then attack Jonas (17 vs. REF [15], hit = damage 3 - DR [1] = 2 + 7 wound damage) & Sharay (12 vs. REF [12], miss). Jonas is dazed and misses his next action. Ilthane uses move action to ready Longsword and standard action (as a move action) to ready shield. He uses a swift action to yell at the centipede menacing Jonas and get its attention. Jonas misses his turn because he is dazed. Finally, Master Owl uses Lay on Hands to heal Jonas 2W.
Round Two: Sharay rolls to hit (22 vs. FOR [13], hit = damage 7 - DR [2] = 5). Centipede 2 is reduced to W3/V0 and is dazed. Centipede 1 attacks Ilthane (6 vs. REF [11], miss). Ilthane swings longsword at the giant insect (20 vs. FOR [13], hit = damage 8 - DR [2] = 6). Centipede 1 is reduced to W2/V0 and is dazed. Jonas readies rapier and makes two attacks with his Rapid Attack ability (10/10 vs. REF [14], miss). Jonas uses Heroic Mien to re-roll one attack (11), which also misses. Finally, Master Owl uses Lay on Hands a second time to restore 4W to Jonas.
Round Three: Sharay swings staff at centipede 2’s face (14 vs. FOR [13], hit = damage 7 - DR [2] = 5). Centipede 2 is bludgeoned to death. Centipede 1 misses turn because it is dazed. Ilthane attacks with blade (24 vs. FOR [13], hit = damage 8 - DR [2] = 6). Ilthane hacks the second centipede in half.
(In retrospect, 1d10 wound damage for a poisonous bite off a level 1 critter seems excessively dangerous, I have now altered the stat block so that the creature only deals 1d4 wound damage. Higher level creatures with more venomous bites will cause greater injury. I have also adjusted the Vitality cost of the ability to reflect its reduced effectiveness.)
50% chance of Jonas taking a further 1d4 wound damage from poison (06% = damage 1).
Victory! The party loot the cache and find; 12x silver arrows, four sun rods, six flasks of holy water, 10x +1 arrows (+1 damage), 5x +1 ghost touch arrows (+1 damage, can target ghosts), 2x undead bane arrows (+2 attack & +2 damage against undead), 5x potions of healing (recover 1d8 wound points), 2x potions of lesser restoration (recover 1d6 vitality), scroll of detect undead, two scrolls of hide from undead (as per invisibility) and a scroll of protection from undead (as per Magic Circle [Sage ability]). Finally, the sarcophagus contains a spirit planchette and four haunt siphons.
To be continued.
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