Psion
Adventurer
For those not aware of the terminology, a "radiation accident" is a term HERO/Champions used to describe a radical alteration to a character justified by some major in game event.
A player left his PC at home yesterday and wrote up a new character. A bit of perspective here -- in past conversations with him, he's has expressed a history/tolerance of GM kibitzing in characters (to the tune of "wouldn't it be cool if a character was secretly an amnesiac polymorhed dragon.")
It's almost part of the 3e philosophy to discharge making character definition the duty of the player. But the character he made last night clearly is experiencing a gap between rules support and concept. He made a half-dragon wizard -- level adjustment and all. He said the concept was that his father was trying to create some synergy between the magic of elves and dragons that would be more powerful.
I realized from the outset that this is not the most potent combination. But it didn't occur to me at that point that a much better fit for this concept would be the dragon-legacy template from Quintessential Sorcerer.
Then it occurred to me that, given his attitude towards tolerance of GM kibitzing, perhaps I could retrofit this change into the game... the proverbial Champions style radiation accident.
Okay, I can consider this, but the sort of GM that I am, I would want to orchestrate this event in a way that seems logical and not arbitrary. I am thinking an FF VII style journey of discovery.
Any ideas of how I could pull this off in a satisfying manner? Or more general thoughts on techniques and pitfalls in GM morphing of PCs?
A player left his PC at home yesterday and wrote up a new character. A bit of perspective here -- in past conversations with him, he's has expressed a history/tolerance of GM kibitzing in characters (to the tune of "wouldn't it be cool if a character was secretly an amnesiac polymorhed dragon.")
It's almost part of the 3e philosophy to discharge making character definition the duty of the player. But the character he made last night clearly is experiencing a gap between rules support and concept. He made a half-dragon wizard -- level adjustment and all. He said the concept was that his father was trying to create some synergy between the magic of elves and dragons that would be more powerful.
I realized from the outset that this is not the most potent combination. But it didn't occur to me at that point that a much better fit for this concept would be the dragon-legacy template from Quintessential Sorcerer.
Then it occurred to me that, given his attitude towards tolerance of GM kibitzing, perhaps I could retrofit this change into the game... the proverbial Champions style radiation accident.
Okay, I can consider this, but the sort of GM that I am, I would want to orchestrate this event in a way that seems logical and not arbitrary. I am thinking an FF VII style journey of discovery.
Any ideas of how I could pull this off in a satisfying manner? Or more general thoughts on techniques and pitfalls in GM morphing of PCs?


