Hypersmurf
Moderatarrrrh...
TheAuldGrump said:And looking through the Main 3.5 official FAQ it does not have any answer.
It isn't in the main 3.0 FAQ either.
Didn't I already say that?

-Hyp.
TheAuldGrump said:And looking through the Main 3.5 official FAQ it does not have any answer.
It isn't in the main 3.0 FAQ either.
Guess it was in the Sage Advice in Dragon then. I know I read it there, and must have assumed that it made it into the FAQ.Hypersmurf said:Didn't I already say that?
-Hyp.
Caliban said:If you force them to end their rage when they are unconcious, you are making it actually harmfull to rage when you are low on hit points.
For some people it makes sense, for others not. Certainly the 5th level border for being dead at once as soon as you fall unconscious does not make sense for anyone.brendan candries said:Makes perfect sense. Use rage at your own risk.
You don't loose hit points due to rage, iow, if you die because rage ends consider you would already have died if you didn't rage to begin with.
TheAuldGrump said:And saying 'it doesn't say so', is just plain foolish.
jgsugden said:There is no completely clear 3.5 answer to this question. A pure rules (no real world logic involved) reading of the rules allows it to continue when unconcious. A second view, flavored by one interpretation of the logic of the real world, says that it ends when unconcious.
KarinsDad said:Where is there real world logic in the second view?
In the real world, no sane person can "Rage" (although some but not most insane people can do something similar).
Hence, how can you apply real world logic to a fantasy world only concept?