AeroDm
First Post
I don't think that anyone _wants_ Barbs to die beyond 5th level if they rage, so perhaps the best solution would be to fix that rather than argue over semantics of whether rage is an emotion or whether unconscious folk still experience their surroundings.
One option would be to make an exception and make the HP gain temporary HP, but I think this is too overpowering for the class. Another option, that I like more [someone already said this-- not original], is to just rule that if a barb goes unconscious and would be dead, they are instead at -9 and bleeding to death. This leaves the risk on raging, but gives them a small chance to not be insta-killed. Maybe the most literal definitions of the rules don't support it, but it is a fair median imo.
One option would be to make an exception and make the HP gain temporary HP, but I think this is too overpowering for the class. Another option, that I like more [someone already said this-- not original], is to just rule that if a barb goes unconscious and would be dead, they are instead at -9 and bleeding to death. This leaves the risk on raging, but gives them a small chance to not be insta-killed. Maybe the most literal definitions of the rules don't support it, but it is a fair median imo.