I can't say that I favor the change in flavor because I don't really see a significant difference. DM decides whether or not NPC gets raised in either case. In 4e, he doesn't have an unfinished destiny and can't be raised. In 3.5, he was satisfied with being in the afterlife and didn't want to come back and can't be raised.
I may prefer the 3.5 flavor actually because then it's about the choice of the character rather than cosmic fiat. And if you've finally arrived in whatever heaven your religion espouses... why would you want to go back to the world where you died a violent death anyway? That's why I've always considered raisings rare.