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Ranged Attacks and Melee

Kaledor

First Post
Our group is still mentally converting over from 3.X and the question of firing into melee came up in the last session:

4th ed seems to no longer apply a penalty to shooting into a melee. The old game gave the obvious -4 (to avoid hitting your friends) and possibly cover from the different melee combatants.

Now, we can't find a rule for a penalty - so, fire away.
AND your allies don't even provide cover to the baddy in melee - so, fire even more :)


Are we correct in the assumption?
It's just hard for our party's archer to break his 3.5 habits :lol:
 

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