Castellanox7
First Post
Hey all!
First off, thanks for the help on my previous post; the group I'm in is well into it's 6th session with a homebrew game. I don't have my char. sheet with me (and I'll post it when I get home), but I have a question about getting CA with a ranged rogue. I'll try to spell out the basics you'd need below, assuming I can remember them...
I've got two questions, one a bit more intricate than the other.
1. Aside from Bluffing and praying to Tymora (deity of choice, BTW) that I roll a 20, what other ways can I obtain CA without having to go in and become a pin cushion?
2. I read in the condensed rulebook that a stealth check can be made at the end of the MOVE phase of your turn.
Assuming that... I have a "Player friendly" DM (
), my character has a hand crossbow (load free) and the table/grid below...
If my character is in Square 1 is this progression legal (grey boxes mean walls/decent cover):
) If, once I get my char sheet up, anyone has any comments/concerns about it, that'd be great!
Thanks again, everyone,
-CastX7
--------------------------------------
Lvl 2 Eladrin Rogue
+5 Dex
Trained in:
Acro. (9),
Ath. (8),
Arcana* (9),
Thv.(12),
Stealth(10),
(either Percept/Insight)
Weapons:
+1 Targeting hand xbow (+10 to hit/attack)
Short Sword
Shuriken
Skills:
Sly Flourish
Gloaming Cut
Feats:
Backstabber
Sneak in the Atk.
*No mage/arcana user in party, I had the highest pre-retrain score of 3.
First off, thanks for the help on my previous post; the group I'm in is well into it's 6th session with a homebrew game. I don't have my char. sheet with me (and I'll post it when I get home), but I have a question about getting CA with a ranged rogue. I'll try to spell out the basics you'd need below, assuming I can remember them...

I've got two questions, one a bit more intricate than the other.
1. Aside from Bluffing and praying to Tymora (deity of choice, BTW) that I roll a 20, what other ways can I obtain CA without having to go in and become a pin cushion?
2. I read in the condensed rulebook that a stealth check can be made at the end of the MOVE phase of your turn.
Assuming that... I have a "Player friendly" DM (


If my character is in Square 1 is this progression legal (grey boxes mean walls/decent cover):
- Start his MOVE action by moving to Square 2,
- Firing at the mob(s) he can see (gaining CA if first strike)
- Finishing his MOVE action (or using his MINOR as a MOVE action) by ending his turn at square 3
- Making a stealth check for concealment.

Thanks again, everyone,
-CastX7
--------------------------------------
Lvl 2 Eladrin Rogue
+5 Dex
Trained in:
Acro. (9),
Ath. (8),
Arcana* (9),
Thv.(12),
Stealth(10),
(either Percept/Insight)
Weapons:
+1 Targeting hand xbow (+10 to hit/attack)
Short Sword
Shuriken
Skills:
Sly Flourish
Gloaming Cut
Feats:
Backstabber
Sneak in the Atk.
*No mage/arcana user in party, I had the highest pre-retrain score of 3.