Herzog
Adventurer
I'm trying to build a two-weapon fighting character, and am in need of some advice.
Most builds I've seen on various boards include fighter and scout levels, disregard the tempest completely, etc.
some builds include barbarian for the fast movement, but that doesn't stack with the fast movement of the dervish.
What I came up with was to use the Complete Warrior Ranger variant without spells (which gets fast movement WITHOUT a type at lvl 6!)
Imagine my surprise when i couldn't find ANY build that uses that variant.
So I came back here, trying to get comments on my build idea.
The target is to get in as many attacks as possible. It will be a dex build (since STR will be less effective when not using 2H weapons....)
Basically, it's Human Ranger Variant 6/Dervish 3/Tempest 5/Dervish 6
Feats:
1: Expeditious Dodge(RotW), mobility(human)
2: two-weapon fighting(ranger)
3: combat expertise
6: weapon focus (scimitar), improved two weapon fighting(ranger)
9: deadly defense(cs), spring attack(dervish)
12: greater two weapon fighting
extra's:
4: no animal companion=>distracting attack
6: no spells=>fast movement +10
7: treat scimitar as light weapon
This build doesn't have additional damage from skirmish, and I was wondering whether that would be worth dropping the fast movement....
any thoughts?
Most builds I've seen on various boards include fighter and scout levels, disregard the tempest completely, etc.
some builds include barbarian for the fast movement, but that doesn't stack with the fast movement of the dervish.
What I came up with was to use the Complete Warrior Ranger variant without spells (which gets fast movement WITHOUT a type at lvl 6!)
Imagine my surprise when i couldn't find ANY build that uses that variant.
So I came back here, trying to get comments on my build idea.
The target is to get in as many attacks as possible. It will be a dex build (since STR will be less effective when not using 2H weapons....)
Basically, it's Human Ranger Variant 6/Dervish 3/Tempest 5/Dervish 6
Feats:
1: Expeditious Dodge(RotW), mobility(human)
2: two-weapon fighting(ranger)
3: combat expertise
6: weapon focus (scimitar), improved two weapon fighting(ranger)
9: deadly defense(cs), spring attack(dervish)
12: greater two weapon fighting
extra's:
4: no animal companion=>distracting attack
6: no spells=>fast movement +10
7: treat scimitar as light weapon
This build doesn't have additional damage from skirmish, and I was wondering whether that would be worth dropping the fast movement....
any thoughts?