Savevsdeath
First Post
A friend of mine who is an excellent DM but a terrible homebrewer needed a way to put playable and not-weak unarmed combat back into 4e, so i decided to take some advice from WotC and others and came up with this simple Ranger variant and these feats to serve that purpose. Give me your honest observations and any constructive criticism folks, especially in regards to balance.
Ranger Class Feature
Fighting Style
Brawler Fighting Style: You focus on fighting unarmed and either lightly armored or completely unarmored. When you are wearing cloth armor or no armor you gain a +3 bonus to Armor Class. In addition, you are proficient with unarmed attacks and your unarmed attacks have a +3 proficiency bonus and deal 1d6 damage, and when using knuckles you increase their damage die size to a d8 and proficiency bonus to +3.
Unarmed Feats
Heroic Feats
Martial Artist
Prerequisites: Dex 13, Str 13
Benefit: When you make an attack with a weapon from the unarmed group and are only wielding weapons from the unarmed weapon group, you gain a +1 bonus to damage rolls with your main hand.
Empty-Handed Defense
Prerequisite: Dex 13
Benefit: While you are not holding a weapon in either hand or when you are wielding two weapons from the Unarmed weapon group, you gain a +1 shield bonus to your AC and Reflex defenses.
Paragon Feats
Knockdown Blow
Prerequisites: Str17, Dex 15
Benefit: If you score a critical hit with an unarmed attack or a weapon from the unarmed weapon group, you knock the target prone.
Epic Feats
Unarmed Mastery
Prerequisites: Str 19, Dex 19
Benefit: When you make a melee attack with a weapon from the unarmed weapon group, you score a critical hit on a roll of 19 or 20.
Equipment
Simple Melee Weapons
Knuckles
Prof +2 Damage: 1d6 Cost: 5 gp Weight : 1 lb Group: Unarmed Properties: Off-hand
Ranger Class Feature
Fighting Style
Brawler Fighting Style: You focus on fighting unarmed and either lightly armored or completely unarmored. When you are wearing cloth armor or no armor you gain a +3 bonus to Armor Class. In addition, you are proficient with unarmed attacks and your unarmed attacks have a +3 proficiency bonus and deal 1d6 damage, and when using knuckles you increase their damage die size to a d8 and proficiency bonus to +3.
Unarmed Feats
Heroic Feats
Martial Artist
Prerequisites: Dex 13, Str 13
Benefit: When you make an attack with a weapon from the unarmed group and are only wielding weapons from the unarmed weapon group, you gain a +1 bonus to damage rolls with your main hand.
Empty-Handed Defense
Prerequisite: Dex 13
Benefit: While you are not holding a weapon in either hand or when you are wielding two weapons from the Unarmed weapon group, you gain a +1 shield bonus to your AC and Reflex defenses.
Paragon Feats
Knockdown Blow
Prerequisites: Str17, Dex 15
Benefit: If you score a critical hit with an unarmed attack or a weapon from the unarmed weapon group, you knock the target prone.
Epic Feats
Unarmed Mastery
Prerequisites: Str 19, Dex 19
Benefit: When you make a melee attack with a weapon from the unarmed weapon group, you score a critical hit on a roll of 19 or 20.
Equipment
Simple Melee Weapons
Knuckles
Prof +2 Damage: 1d6 Cost: 5 gp Weight : 1 lb Group: Unarmed Properties: Off-hand
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