ephemeron
Explorer
Oh, man, those 1e rangers.Rangers weren't archers in 1e, they were melee gods vs. giants and evil humanoids. +level to damage is huge in a system where bonuses to damage weren't that common.

In the last 1e campaign I ran, the table joke was that the ranger's steely glare was enough to make humanoids drop dead as the variety of humanoids he didn't even need to bother rolling damage against gradually increased. Combine the damage bonus with the rule that fighter-types get one attack per level per round against enemies with less than a full HD, and it doesn't take very many levels before a ranger can kill every kobold or goblin within reach, each round. And the damage bonus always stays useful, because it also applies to big nasties like trolls and giants.
The post-1e history of the ranger class has been all about trying to find the right amount to tone it down.

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