Turanil
First Post
BlackSilver said:Hello-
One of our GMs has a tendency to alter a character's gender.
He seems to think it is normal. I am curious as to how often it happens in other campaigns and what you do when it happens.
For me, the idea of putting on a belt you just found in a treasure trove, then having yourself turned into the other gender is what makes me want to run out of D&D and try some more serious game.
It's not the fact that your character could have his/her gender turned to the opposite. In fact that could make for a relatively (I insist on the term "relatively") interesting plot. But this had to be worked out into the story of the campaign: something that would make sense! However, if it happens just at random, just because you pick up a magical belt (that just happened to have been designed solely for the purpose of changing a passing by adventurer's gender -by a wizard who had nothing better to do than waste XP in it), it's, IMO, plainly LAME. One of those silly things which have earned D&D it's infantile reputation in some places I would guess.
BTW: I never used that for all the years I did DM. If your DM uses that so often, I would say he either has some problem or not a very deep imagination.