derelictjay
Explorer
I have never put in a tag-along NPC cleric, shoot I almost never put in a tag-along anykind of NPC. I however am more liberal in handing out healing items.
Here's an obersvation I have noticed that when a player decides to use a cleric in a party, party-deaths and near-deaths occur more often. And when its a group that previously didn't have a cleric, a TPK is not far away. Case in point, my last game, we had a new player join the group a couple of weeks ago, and was talked into by the rest of the players to play a cleric, all of a sudden, the players are soaking up more damage, more reluctant to retreat, and finally, last gaming night a TPK. Now the group looks like their gonna play a non-cleric group again, with a scout (from Complete Adventurer), a monk, a wizards, and the fourth character unkown (she's a relatively new to the game), looks to be fun with my jungle oriented campaign I plan to run.
Here's an obersvation I have noticed that when a player decides to use a cleric in a party, party-deaths and near-deaths occur more often. And when its a group that previously didn't have a cleric, a TPK is not far away. Case in point, my last game, we had a new player join the group a couple of weeks ago, and was talked into by the rest of the players to play a cleric, all of a sudden, the players are soaking up more damage, more reluctant to retreat, and finally, last gaming night a TPK. Now the group looks like their gonna play a non-cleric group again, with a scout (from Complete Adventurer), a monk, a wizards, and the fourth character unkown (she's a relatively new to the game), looks to be fun with my jungle oriented campaign I plan to run.