hawkeyefan
Legend
Sure. He can also add Godzilla. The ability to add stuff doesn't inherently make it a good idea.
I didn't say it is a good idea. Under what circumstances would you as GM add something to the fiction? It's not in your prep or on the map... but it winds up in the game. How? What criteria do you consider?
And guess what I didn't cause? That bystander to tackle me. That was entirely his decision, not at all forced(caused) by me. Same with the arrest. Someone calling the cops isn't forced by me in any way. Only the direct black eye was caused by me.
What caused the bystander to try and tackle you? Yes, it was his decision... but why did he make it? What could have happened that would cause a bystander to tackle a person out of the blue?
"Only the black eye was caused by me" is a really, really silly claim.
Do you really think that anyone would describe all those potential outcomes as not caused by the punch to the eye?
Even less caused by me. I'm neither responsible for, nor have caused what other people decided to do. There's a distant connection, but no cause and effect with those things.
@AlViking and you have both talked about what would have happened "either way". The cook would be in the kitchen, either way, success or fail.
The stranger would not have tackled you "either way". All those consequences only come about because of what you did. That's cause and effect.
The black eye is not the only effect. It is, frankly, absurd to make that claim.
And this is a Strawman. I said they were connected distantly, there's just no cause and effect going on.
Well, @AlViking has consistently been using the word UNCONNECTED. If you don't agree with that, then perhaps speaking for "we" doesn't make a lot of sense.
Do you agree with him that they are UNCONNECTED? Or with me that they are CONNECTED?
Ooh, further Strawman. We're saying the failed attempt doesn't cause it, and we are correct.
You ought to respond to what we are saying
Funny you say that. Here's what I asked you.
What if they're literally on the other side of the door, unable to open it?
Here's how you responded.
I didn't. The example I saw had them upstairs, which is why using the upstairs window as a backup came into the picture(not by me).
To answer your question, though, if they are literally on the other side of the door, they just reach out and unlock it, then walk outside.
Way to try and dodge the question.
They're just beyond the door. It cannot be opened. You are on the outside, and maybe have a chance to open it. You fail to do so. They don't make it.
Would you truly describe your failure to open the door as UNCONNECTED to their fate? Yes or no?
No idea.
The DM would have determined that before an attempt ever happened. Maybe the 5% chance was successful, so he rolled to see which person was awake. The cook came up, so he decided that the cook woke up to go to the bathroom. Then he rolled to see if she went back to bed or did something else and that was successful, so she ended up hungry and down in the kitchen at 2am and will spend half an hour making and eating a snack.
Later when the PC comes to pick the lock, if he arrives at 1:20am, she isn't there regardless of the roll. If it's 2am to 2:30am she is there regardless of the roll. If he comes after, she's not there.
That's just one possible scenario. I have no idea what the specific DM would have used to determine why she would be there at the time the PCs are.
What would you do, Max? That's what I'm asking.
Do you track time so closely that you're aware of every NPC's status and location at every minute? And that of the PCs, too? Do you assign percentages to all NPCs to sleep through the night? How do you handle this at the table?
Think of a time in your game where you added an NPC. Why did you do it? What criteria did you consider?
What won't decide it, though, will be the roll. She isn't going to be there on a failed check and gone on a successful one.
Again... take your own advice and respond to what was said. I didn't ask you how it wouldn't be decided.