EzekielRaiden
Follower of the Way
Certainly. It's helped that I've mostly worked with new players myself, but my usual approach is to emphasize the impending nature of the consequence, rather than the it's-already-foregone nature. So, if my group's Battlemaster were to get a partial success on Defy Danger to evade a flame-spirit spat forth by a mad shaman (which could happen in the near future!), I might say "You realize as you're about to dive out of the way that <party Cleric> is standing behind you. If you stay and take the hit, you're sure she'll be safe. But if you dive out of the way, she might get hurt. What will you do?" And, generally, the players then discuss it.This is something I've REALLY struggled with both as a DM and trying to get players on board with this idea. The notion that because Player A failed a check, something bad happens to Player B is very hard for a lot of players to wrap their heads around. Getting them into the habit of spreading the love around the table when failures or successes occur is a really new concept for a lot of players.
Alternatively, as noted, the issue might simply be that by diving out of the way, the bad guy now only has one person close enough to beat on. That's a pretty reasonable situation for one to say "if you get far enough away to be out of range, that will leave only <Cleric> in range" or the like. An ugly choice--take a hit now, knowing your party healer will be safe and can heal you up later, or take the risk that the party healer might get smacked around, on the hope that they'll roll better than you did. (Of course, our Battlemaster has ways to help others' rolls, so this is a slightly-less-ugly choice, but still not a choice he likes having to make!)