The Firebird
Commoner
Go back to the Aristotelian idea I set up a while back...the right amount of improvising is 'some'. If you're improvising everything, it will not be enjoyable for some players (i.e., me.). If you improvise nothing, you aren't getting many benefits from RPGing.Sure, I'm not disagreeing with that. But with the wider implication that this is all that's always needed, and is always provided.
No GM will provide everything ahead of time. They will need to come up with details on the fly. And there's nothing wrong with that.
I think I've mentioned that it characterizes games I've run on short notice, and that these were well received. I don't mean that they can't be enjoyable or that I'd never run anything like that. But when I think of ideal (for me) RPGing, it doesn't involve making everything up that as it is happening.See that's awfully judgmental and overly harsh. It describes my entire 5e game that I ran this past weekend. I didn't hide salient details, but I made all kinds of things up on the spot.
Yes...I added 'imo' to the end of my statement to clarify it was about my preferences.A repeating refrain in this thread has been about how we're just talking about preferences here. I'm going to tag @Micah Sweet here so he can wag a finger at you as he does at me when he thinks I'm being too judgmental about his preferred play style.
Another way of phrasing it is that author and actor stance conflict. To the extent that one is in author stance, the feeling of immersion one gets from actor stance is diminished.Via their character.