DO THIS TOGETHER:
15. Define the group’s Hideout.
16. Answer the Gamemaster’s questions.
After all players have created a Kid, and before the game starts, the Gamemaster will ask a number of questions of you. You should answer them as honestly as you can, and from the perspective of your Kids.
The Gamemaster chooses 4-6 questions from the list directed at the Kids, and distributes them one at a time, and 2-3 from the list of questions addressed to the whole group. It is the responsibility of the Gamemaster to ensure that all players get to answer questions and gets roughly the same amount of focus.
QUESTIONS TO THE KIDS
■ In what way has your Problem gone from bad to
worse lately?
■ What do your parents do for work?
■ What do you think about school?
■ What is your favorite food?
■ Do you have siblings? What do you think about
them?
■ What does your room look like?
■ What do you dream about at night?
■ What makes you angry?
■ What do you want to work at when you grow up?
■ What do you think about sports?
■ What is your experience with robots?
■ What is the furthest you have traveled from your home town?
■ How are you affected by your Pride?
QUESTIONS TO THE GROUP
■ Who in the group has the most to say?
■ When did you get to know each other?
■ What makes you laugh?
■ What secrets do you have?
■ Who dislikes you?
■ Who wants to be in the gang?
■ What are you fighting about?
■ Who among you is most mocked?
■ Who is the leader?
■ Who is in love with whom?
■ What sets you apart from other kids?
■ What are you not talking about?
■ What do you like to do?
PLAYING EVERYDAY LIFE
To come up with scenes related to Everyday Life, you should consult the players’ character sheets or talk to the players to get a picture of their Kids’ Problems, Prides, and Relationships.
You should also bear in mind what they answered to the questions you asked when the Kids were created. Write down some ideas of what can happen when you do come up with them.
EXAMPLE
The Gamemaster: Ok, let’s start the game! It’s a damp and rainy weekend in late October. Rumors are spreading about cut-backs at the Loop, and many of the adults are irritated and quiet. Outside, it is muddy and dark. Leaves cover the ground, and the cold from the lake blows in over the island with the smell of water and fish. Who gets the first scene?
Player 1 (Jacob): Let me have it.
The Gamemaster: Do you have an idea, or do you want me to give you a scene?
Player 1: I have one. I am sitting in my room, grounded by mom, waiting for my father to come home and give me a scolding.
The Gamemaster: What have you done?
Player 1: She found me looking through her medicine bottles.
The Gamemaster: You hear your mom walking around on the ground floor. Suddenly, she stops and at the same moment, you hear the familiar sound of your dad’s car as he parks out front. A moment later the door opens, and you hear your mom and dad talking, but you don’t hear what they’re saying. What are you doing?
Player 1: I’m sitting on my bed sorting my Garbage Pail Kids cards and I’m mad. She totally overreacted.
The Gamemaster: You hear your dad coming up the stairs.