Hussar
Legend
If they don't accept it then they need to either accept the limitations of the game or find a different game because they want something I don't. If you want a mountain climbing simulation, D&D isn't for you. Personally I don't know what it would even look like because as soon as you figure that out then you'll have figure out tree climbing, scaling a castle wall, a giant beanstalk, the giant furniture you find and occasionally a giant. Then you have to have a swimming simulation, be able to calculate exactly how far you can swing from a rope. The list of abstractions is endless.
I don't care about that level of detail because I don't see why an author of the rules that doesn't know the current situation can do any better. All simulations use abstractions that don't go into granular detail I don't see any value in a game attempting to go into detail when it can't possibly do a very good job of it.
And here we have exactly what I was talking about. The players can either accept the DM's narration or they can leave the game. Doesn't matter if the DM is right, wrong, an expert or pulling nothing out of his petoot. The player either accepts it or leaves.
Not exactly all about the simulation anymore is it?
Give an example. I was playing a Warhammer fantasy game a few months back. We had fought some beastmen describe (more or less) like minotaurs. Some time later, in the dark, my character hears hoofbeats approaching. Ok, fair enough. I ask the DM if I can tell how many hoofbeats and if they are beastmen. He says, "No, there's no difference between a beastman hoof and a horse's hoof. It just sounds like hoof beats, what do you do?"
Now, I've grown up around cows and horses. I know for an absolute fact that you very much can tell the difference between a bipedal, some 300 pound hoofed animal running and a 6 or 700 pound horse, with saddle and tack, plus a 150-200 pound rider wearing armor (which we learned later that they were wearing armor). These do not sound at all the same. A bipedal animal can't sound like a quadrepedal animal at a trot because, well, it's only got 2 feet. Never minding that someone in armor on a trotting horse sounds like a bag full of pennies being jingled.
But, according to what's being said here, I'm not supposed to question this. I am supposed to accept it or walk.
If your definition of simulation is, "whatever I decide it is, and if you don't like it, there's the door", then I want absolutely no part of that. And I reject that notion that that's what simulation games should look like.