I have no idea what you are talking about. I don’t see the connection you’re making between a GM and player being on the same page about the PCs role and theme, and whatever it is that you think that says about trad play and railroading.
If the GM and player both understand what “Cunning Expert” should entail in
@pemerton ’s MHRP hack, that says nothing about trad play.
You’ve made some leap somewhere, and I fear it was off a cliff.
It depends on how one views railroading, clearly. There are degrees of it, I’d say, and most of us have been guilty of it at least sometimes. But
@pemerton has much less tolerance for it than many others. I probably have more tolerance to it than he does, but less than you do.
Meaning he might feel railroaded before I do in a game. And I might before you. Again, I’m not talking about the mythical mustache twirling railroader that you think I am… I leave that schtick to
@bloodtide .
I’m talking about instances of play. A single GM decision or maybe a couple back to back… that’s enough to bother some folks. Maybe not you, maybe not your players, but plenty of folks.
He cannot even comment about the kind of game for fear of moderation.
Seems like a wise way to get people to think you’re not likely to railroad.
But what about my question. You sit down at a con game, and that's the first thing the GM says. “I can override your action declarations, force you from the game, and then use your character as an NPC.”
This wouldn’t register in any way to you as alarming? No warning bells going off at all, huh?