Should it not, then, be a top priority to fix this issue at a design level, since doing so at the GM's end is a Herculean task? Should it not be a
top priority to fix something so important and widespread and
aggressively in-your-face? Indeed, should it not be a top priority for the simple reason that solving the HP problem would almost certainly by consequence resolve the minion problem as well, amongst several other things?
And what he means by "magic" is probably one of two things. Either:
- that a good third to half of the spells in D&D SHOULD make it have a society nearly unrecognizable to us, or
- the overwhelming power that magic can achieve means that the power-structures of D&D fantasy worlds should be radically different and almost totally based on who has access to potent magic