Faolyn
(she/her)
I'm pretty sure there's something similar in 3e, but I can't find my copy and I can't find the 3e books online to check. I did, however, manage to find the 4e DMG and that also had a section on house rules.I wouldn't know, as I didn't buy any 3.5 stuff (I already had 3e).
But it would still be D&D. Just not his personal vision of D&D, and why should anyone be limited to that? It's great to have that as an option, but dull if that's your only option.Interesting to see that, though. I'll have to borrow a friend's book and see what it has to say.
And then in another part of the book he'd exhort DMs to change rules as desired to make the game their own.
He wasn't exactly a paragon of consistency, ol' EGG.
He's right about firearms, though: including them really does butcher the romanticized medieval or early-Renaissance feel the original game is-was going for.
Besides, if you want your game to be Tolkienesque and/or Medieval/Renaissance, then you need to ditch most of the magic ("Gandalf was a 5th-level wizard"), and most of the monsters as well, or make massive changes to them.