Maxperson
Morkus from Orkus
No. Just reinforce what you are saying. I'm not always arguing with you!Is this meant to argue with me? If they are interchangeable, then the rules for PC's not killing something would be in force.

No. Just reinforce what you are saying. I'm not always arguing with you!Is this meant to argue with me? If they are interchangeable, then the rules for PC's not killing something would be in force.
They are both included there, but I don't see where that makes a difference. The rules don't preclude you from knocking out a non-minion zombie or golem when you reduce it to 0, so you can still knock out creatures that aren't alive and would be "destroyed."Together with @Maxperson's excerpt from DMG text this seems like a fair reading to me, i.e. destroyed is synonymous with killed but broadened as you say to account for things that aren't alive in the first place. Thus
A minion is destroyed when it takes any amount of damage.includesA minion is killed when it takes any amount of damage.
Meat points or partial meat points worked fine for me back in earlier editions. I could imagine it as a simplification. 5e feels very different. It seems to imply a lot of differences in physiology vs. the real world and much of my favorite fiction if one can be beaten, bludgeoned, cut, and burned down to death's door, but bounce most of the way back after resting a bit (sometimes) and all of them back overnight (all the time).One additional thought is that in 5e and 4e above half hit points is un-bloodied. So "meat points" as you call them can be the hit points from half and below.
I have rare documentary footage of a sneak attack by one of the savage beasts taking out a young girl. Caution, not for the feint of heart!
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5e very specifically does not have all meat hit points. You don't even take so much as a scratch before half your hit points are lost, and you don't take a direct hit until you are reduced to 0.Meat points or partial meat points worked fine for me back in earlier editions. I could imagine it as a simplification. 5e feels very different. It seems to imply a lot of differences in physiology vs. the real world and much of my favorite fiction if one can be beaten, bludgeoned, cut, and burned down to death's door, but bounce most of the way back after resting a bit (sometimes) and all of them back overnight (all the time).
I don't think it makes a difference either! The minions rules expressly preclude knocking a Minion out. That specific overriding the Knocking Creatures Unconscious general. (I'm mildly curious what other explanations folk might conjure for that specific text in minions?)They are both included there, but I don't see where that makes a difference. The rules don't preclude you from knocking out a non-minion zombie or golem when you reduce it to 0, so you can still knock out creatures that aren't alive and would be "destroyed."
Is it right to say that you see the text as an observation? Whilst I see it as a rule.All they are saying by "Any damage destroys a minion" is "Any damage reduces them to 0 and kills them since they have 1 hit point."
As I wrote upthread, I'm happy to stand corrected if you can link to an official source. Anecdote, not so much.The rules for knocking creatures unconscious kick in, which would be why when asked WotC said yes you can knock them out.
We apply movie logic to this.Meat points or partial meat points worked fine for me back in earlier editions. I could imagine it as a simplification. 5e feels very different. It seems to imply a lot of differences in physiology vs. the real world and much of my favorite fiction if one can be beaten, bludgeoned, cut, and burned down to death's door, but bounce most of the way back after resting a bit (sometimes) and all of them back overnight (all the time).