Enrahim
Hero
This was a forge thing. "System matters", "protect players against GM abuse" and all that jazz. I never heard anything about strict rules as written because of design in connection with any rpgs before the 2000s. D&D 3ed manage to come out just before this was a thing and hence wasn't affected too badly by this perception. Look at how 4ed is perceived, and I guess it is easy to recognice that this has nothing to do with the D&D brand as such.But strangely, some people don't want to take that advice to any other game.
D&D is allowed to be weird and goofy and rules can be ignored and replaced at a whim, but other games must be adhered to exactly.
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