RA's Ashin's Commission--Grand Finale!

A map would be a big help, yes.
I think Michael's just going to try to roll clear of the fight and stand up, but I'm losing my grasp of the situation here myself.
 

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I assume the wall to the south (bottom of the map) continues along through the Afflicted and Michael?

Well shoot.

Michael will take a full defensive standard action, giving him a +4 dodge to his AC, then attempt to stand up.
This can only go badly...
 

(OOC: Yep, the wall is there, but since I used the _ character for walls, I can't place them on the same spot as an Afflicted. Technically, Michael's spot is the first one with no wall south of it, so he could do the whole full-round-action crawl thing)
 


Hulgyr attacks the Afflicted between him and ironwolf.
ooc: is that str 14 including the fatigued? The rolls below assume so, so adjust if the str 14 doesn't include the fatigued.
attack: 13 damage: 12 rolls are here

edit: forgot flanking bonus, if any. If flanking with ironwolf applies, attack is 15 (prolly still a miss).
 

(OOC: B4chhus, don't forget Bless from Almayce! And yes, 14 includes the penalty for Fatigue. There's a bunch of stuff there--it's just rare to see a character fall 16 Strength and still be able to say "Yeah, I'm at 14 Strength" :lol: )

*Almayce moves back towards the fight to Bless Hulgyr, Michael, and Ironwolf, who are just in his range, as well as Aglaia and Eternity on the other side. Hulgyr flanks and lashes out at an Afflicted, nearly dropping it and leaving an easy target for Ironwolf to kill and then Cleave. Michael uses the distraction of the still-imposing-though-tired Barbarian to crawl away from the main fight by just a little, moving five feet south.*
 




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