DungeonmasterCal
First Post
I'd like the opinion of the wise and learned members of this august assemblage regarding this home brew race. I've taken the Neandertal (partially based on Jean M. Auel's novels) and added some abilities of the Rilkans from Magic of Incarnum.
Is the LA +0 or higher? Does it seem playable or interesting? Can it bake a cherry pie?
Guti
· +4 Str, +2 Con, -4 Dex, -2 Cha,
· Base Land Speed 30
· All Knowledge checks treated as trained
· +1 to all Knowledge and Bardic Knowledge checks
· +3 Aid Another action if other is a Guti, +2 otherwise
· Guti carry within them and can draw from the memories of their individual ancestors.
· Guti receive the Sturdy feat at first level automatically. (This doubles the CON Bonus to hitpoints each time the feat is taken).
· +1 to Fortitude saves versus extreme natural heat and cold.
Guti stand about 5’4” to 5’10”, and weigh around 180 to 240 pounds. They have much larger and denser muscles compared to their human cousins, and are much stronger and hardier. They aren’t quite as agile, however, and their very direct way of dealing with others often comes off as brusque or even rude.
They have heavy, overhanging brows and large, even bulbous noses that are holdovers from their more ancient ancestors whose memory tells the modern Guti of an age when the world was covered in ice and summer never came. They tend to be barrel chested with little waist, and both men and women have facial hair in the form of long sideburns. Men often sport short beards, and both sexes often braid their hair with small shells and semi-precious stones woven in. Their skin tones are usually dark, and their eyes dark, even black.
Their racial memory that gives them the ability to make knowledge checks with a +1 bonus on any subject, whether they are trained in it or not. When using the Aid Another action with another Guti, they bonus is +3, as opposed to the normal +2. To draw upon Ancestral Memory, a Guti must make an intelligence check of DC 15. If they fail, they cannot try to tap that particular memory again for 24 hours. A Guti can make an Ancestral Memory check a number of times per day equal to their intelligence bonus, +1 per every 3 levels.
The Guti are not savage barbarians, but are a very artistic and spiritual people. There are no priests or clerics among their people. Druids and Spirit Shamans fill these roles. They are especially drawn to the Akashic class because of its ability to draw upon past knowledge, and some warriors follow the Champion of Ancestors path. Guti prefer negotiation to conflict, but if pushed to the limit, they can be formidable foes. They tend to live in the mountains and foothills on the fringes of Human lands, and trade in ivory, furs, and precious metals.
Is the LA +0 or higher? Does it seem playable or interesting? Can it bake a cherry pie?
Guti
· +4 Str, +2 Con, -4 Dex, -2 Cha,
· Base Land Speed 30
· All Knowledge checks treated as trained
· +1 to all Knowledge and Bardic Knowledge checks
· +3 Aid Another action if other is a Guti, +2 otherwise
· Guti carry within them and can draw from the memories of their individual ancestors.
· Guti receive the Sturdy feat at first level automatically. (This doubles the CON Bonus to hitpoints each time the feat is taken).
· +1 to Fortitude saves versus extreme natural heat and cold.
Guti stand about 5’4” to 5’10”, and weigh around 180 to 240 pounds. They have much larger and denser muscles compared to their human cousins, and are much stronger and hardier. They aren’t quite as agile, however, and their very direct way of dealing with others often comes off as brusque or even rude.
They have heavy, overhanging brows and large, even bulbous noses that are holdovers from their more ancient ancestors whose memory tells the modern Guti of an age when the world was covered in ice and summer never came. They tend to be barrel chested with little waist, and both men and women have facial hair in the form of long sideburns. Men often sport short beards, and both sexes often braid their hair with small shells and semi-precious stones woven in. Their skin tones are usually dark, and their eyes dark, even black.
Their racial memory that gives them the ability to make knowledge checks with a +1 bonus on any subject, whether they are trained in it or not. When using the Aid Another action with another Guti, they bonus is +3, as opposed to the normal +2. To draw upon Ancestral Memory, a Guti must make an intelligence check of DC 15. If they fail, they cannot try to tap that particular memory again for 24 hours. A Guti can make an Ancestral Memory check a number of times per day equal to their intelligence bonus, +1 per every 3 levels.
The Guti are not savage barbarians, but are a very artistic and spiritual people. There are no priests or clerics among their people. Druids and Spirit Shamans fill these roles. They are especially drawn to the Akashic class because of its ability to draw upon past knowledge, and some warriors follow the Champion of Ancestors path. Guti prefer negotiation to conflict, but if pushed to the limit, they can be formidable foes. They tend to live in the mountains and foothills on the fringes of Human lands, and trade in ivory, furs, and precious metals.