Yes. Yes, we do. It's very important that we remember that no approach to play supported by any game designed since (let's say) 1995 is worthwhile or involves actual roleplaying.I get the immersion approach. I do. But, do we really need to dismiss other playstyles in such a way?
At the same time we also need to remember that Dragonlance, 2nd ed AD&D and metaplot-overloaded WoD are the absolute acme of story-focused RPG design. We must also realise that it is pure fantasy to suppose that a player-driven game - in which the GM applies rather than fudges the mechanics - could actually deliver a story.
And most of all, we must never ever admit that the content of the fiction of an RPG is the result of actual decisions made by actual people sitting around a table. Nor that world building and adjudicating action resolution actually involve choices about what that fiction shall be, which can add to or detract from the pleasure of playing the game.