Jack99
Adventurer
Helpless, unconscious, stun, dazed, blindness, weakened, restrained, immobilized, grant CA (all ennemies), slowed, grant CA (1 person), knocked prone, slided, pushed, pulled, deafened.
These are the afflictions that player and monsters can inflict on each other.
I have listed them as I see it, from the ability that players the least would want to have inflicted on them, to the ability that players would mind the least to have inflicted upon them (ie. according to my list, it sucks the most to be rendered helpless and it sucks the least to be deafened).
Now, obviously, this will depend on circumstances (ie. Immobilization sucks bigtime if you are standing in the middle of a cave-in), but this list is meant to represent a majority of situation.
For this argument, unconscious is a condition that is canceled by damage, helpless is not.
Anyway, let me hear what you think of my list, and why I am wrong.
These are the afflictions that player and monsters can inflict on each other.
I have listed them as I see it, from the ability that players the least would want to have inflicted on them, to the ability that players would mind the least to have inflicted upon them (ie. according to my list, it sucks the most to be rendered helpless and it sucks the least to be deafened).
Now, obviously, this will depend on circumstances (ie. Immobilization sucks bigtime if you are standing in the middle of a cave-in), but this list is meant to represent a majority of situation.
For this argument, unconscious is a condition that is canceled by damage, helpless is not.
Anyway, let me hear what you think of my list, and why I am wrong.