Zerovoid said:Basically, you have to accept that there is a certain amount of coincidence between the minotaur's growth, and his gaining xp. Except from the rules perspective, these are totally seperate things. They just happened to be aligned to help make a balanced game.
Kamikaze Midget said:Something like a halfling is pretty much born as far as their body can take them. But a minotaur (for instance) can go through their entire lives never realizing their true might that lies simply beneath the skin, needing only the propper stress and pain to manifest.
This explanation only satisfies if the minotaur PC is an orphan with no attachment to any minotaur society. However, if this minotaur comes from an actual minotaur society (i.e. the advanced empire of minotaurs on Taladas on Krynn), then it would be common knowledge throughout that society that all minotaurs could/should achieve their full size.
Lygah said:Well BMF, again it comes down to the idea of aging through action, the way the rules ( size is the change causing the biggest problem) the lazy minotaur who avoids conflict (and therefor XP) will remain barely more than a human, while the one who goes out and slaughter goblins comes home 11 feet tall and immune to maze spells.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.