Crothian said:I'd keep the Int penalty and drop the Charisma one.
How do you figure that to be so?NilesB said:Half-Orcs are already balanced against the other PHB Races
What do you mean? Half-Orcs are killing machines with no meaningfull drawbacks. I have never seen a Half-Orc player miss his Int and Cha points, It comes up less often than the reduced move of a dwarf fighter who wears heavy armor. Elves on the other hand are (sometimes literally) always dying for more constitution.Aus_Snow said:They definitely need something, if the race is going to be used, and if game balance is considered important. Compare with Dwarves, or even Elves. In fact, *any* other PHB race. . . except maybe Half-Elves.
Ah. It seems we are - for all practical purposes - talking about two different games, even though they both happen to be D&D 3e on the surface of it.NilesB said:What do you mean? Half-Orcs are killing machines with no meaningfull drawbacks. I have never seen a Half-Orc player miss his Int and Cha points, It comes up less often than the reduced move of a dwarf fighter who wears heavy armor. Elves on the other hand are (sometimes literally) always dying for more constitution.
Actually, I have seen pretty convincing evidence to the contrary, as per Yabbathewhat's feature points over at the WotC forums.NilesB said:Half-Orcs are already balanced against the other PHB Races, but they do lack the almost meaningless tiny bonuses most other races get. So you could give them (and Orcs) a few bonuses like a +2 to intimidate checks and saves versus disease.
Nope, other races are "as is"...If you are using variant rules for the other races in your campaign Half-Orcs may well need some substantial bonus, but we would need a link to the rules for such races before anyone could make informed suggestions.
Oh, you mean "other"? Yep, that's up there.PS:your poll should have a Half-Orcs are plenty powerfull already option.