@Hardhead: My impression as well (not saying that they are equal to clerics or anything, tho, that's too hard to judge without extensive playtesting). But arcane magic and divine magic are also much more different than arcane magic and psioncs (even though the way they use powers is very different to spellcasting, the endresults are not).
Li Shenron said:
Ask yourself this question: would you play a Wizard if your version replaced the PHB Sorcerer? If your answer is yes, that you would probably play Wiz and Sor 50% of the time (save for personal taste, or favourite tactics) then it's ok.
Hard to say... let's assume the Spell Merging is metamagic and thus available to the wizard as well. He has all the important advantages as before, just that the sorcerer is on par with spell levels all the time, not just half and has quicker access to his flexibility, altho no higher flexibility in the end.
Currently I prefer the sorcerer over the wizard in general, only because of the spontaneous casting. I don't think this version (under above assumption) would prevent me from playing wizards. They are still very different.
I just want to be honest, and with your Sorcerer I simply would never play a Wiz again, and I believe I am mostly an equal fan of both, only slightly more fond of the Wiz.
The above sorcerer is not that much better than a wizard.

Better, yes. I'm quite sure he is (much like the psion).
When I wrote I meant that if you start with the idea that Wiz=Psi and Wiz>Sor, and at the end Psi=Sor2 but you cannot deny that Sor2>Wiz, there must be something wrong at some point.
Correct. This is exactly, what I am saying.
This class here is partially a statement about the whole issue.
My opinion is that either Wiz<Psi from the start or Sor2>Psi. Unfortunately I don't know exactly how the new Psion is, so I cannot say whether it is balanced with your Sorcerer, I presume it is...
Look up my thread in the rules forum and use the link to the summary in the initial post.
It's not that easy to make a balance check between 2 classes, but IMHO it is just too evident that your Sorcerer outshines the core Wizard. It has everything equal or better except the number of spells known, but they are now increased enough to a point that you won't be easily frustrated by the limitation.
That's good or not?
That reasoning assumes an equal starting point, tho.
The main question (between wizard and sorcerer / wizard and psion) is, "how much is spontaneous casting worth compared to preparation and 'unlimited' spell knowledge." That's very campaign-dependant, also.
Anyways, try comparing without that pretty broken spell merging ability (that's more meant as a point of criticism with the psion to show how powerful the psions PP system is, really), not even as metamagic it would still by far favor the sorcerer.
I don't think the difference is so bad then, as this doesn't take away anything from the wizard's main ability. I think the sorcerer is more powerful than, but that advantage is mostly apparant at the low-mid levels (where the sorcerer is really tough to play and also boring), at higher levels the above is almost no difference.
Bye
Thanee