...which takes care of the minimum damage, but will make max damage much less likely (1 in 64 chance instead of 1 in 10). Doesn't feel brutal to me, but your mileage may vary.
that also applies to the minimum damage.
ultimately, it depends on whether you prefer stable damage or higher chances of extreme damage.
in a way, you could say it's brutal because it ALWAYS deals good damage while a normal weapon will vary between good and bad.
EDIT Nov. 28 : i tried a bunch of dice rolls with multiple small dice vs one big die.
i tested a 3d3 vs 1d10.
i took the time to program a number generator in excel to have a larger sample.
the big die provides higher peaks but over time, the multiple small dice has the greater total.
if i add bonus points to simulate rerolls, it's about even.
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