The Souljourner
First Post
I have an idea for a character - Monk 2/Fighter 2/Wizard 6/Eldritch Knight 10 (eventually). I want the character to use a reach weapon, with the monk attacks filling in for when he needs to attack guys next to him, with the added bonus of the wisdom to AC given that he can't wear armor and cast spells without spell failure.
All to the good.
Some questions - what is a good reach weapon? I don't need to use a spiked chain, since I have monk attacks for non-reach attacks. I'd like to be using improved trip and combat reflexes to keep people from closing with me, so it should be a weapon that can trip. I think the Guisarme fits the bill perfectly, but let me know if there's one I missed... BTW, what's up with no weapons having +2 to trip anymore?!
Second Question - how does whirlwind attack work with this guy? I can make an attack at everyone within reach... I can reach both 5' away and 10' away but with different weapons. There doesn't seem to be a clear answer here.
Edit - 3.5 rules, of course.
-The Souljourner
All to the good.
Some questions - what is a good reach weapon? I don't need to use a spiked chain, since I have monk attacks for non-reach attacks. I'd like to be using improved trip and combat reflexes to keep people from closing with me, so it should be a weapon that can trip. I think the Guisarme fits the bill perfectly, but let me know if there's one I missed... BTW, what's up with no weapons having +2 to trip anymore?!
Second Question - how does whirlwind attack work with this guy? I can make an attack at everyone within reach... I can reach both 5' away and 10' away but with different weapons. There doesn't seem to be a clear answer here.
Edit - 3.5 rules, of course.
-The Souljourner
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