Kahuna Burger
First Post
There was the glimmer of this debate in a general discussion thread, and it got me currious how most people deal with S.M. checks in response to npc lies. Specificly, do PCs get an automatic reactive sense motive check in response to any bluffing (=lying) npc just as they would get an automatic reactive spot check if an npc was hiding in a room, or do they have to ask for a sense motive check on every npc who might be lying, just as they would need to ask for a search check to find the magic item under a rug in the room?