Three_Haligonians
First Post
So I was thinking about readied actions,
Pg. 160 of the PHB tells me that, if my readied action is triggered by another character's turn, I interrupt them. Then after I am done, he can continue assuming that my action has not made him incapable of doing so.
But what if I have? How much of -his- turn can I mess with? Somethings seem straightforward;
Ranger readies to shoot Wizard if he casts. Wizard does, takes an arrow in the eye and now must make a Concentration check to keep casting. If he fails, what else can he do that round? Is a "wasted action" a kind of action? If Wizard was casting magic missile (or any other standard action spell) and looses it to the Ranger, it stands to reason that his standard action is lost, but he still has a move available.. right? What if it was a full-round casting time, or a one round casting time, does Wizard B lose his whole turn?
What about this one? Rogue and Barbarian start combat 30ft apart. Rogue readies an action, "If Barbarian charges me, once he moves 5ft in I close 25ft." Rogue then gets lucky because Barbarian does charge - what happens to the rest of Barbarian's turn? He can no longer charge because he cannot cover the requisite 10ft of distance, but he's already started because he moved 5ft. Can he change his action? or is his turn lost?
Last example. Fighter A squares off against Fighter B. A readies an action, "If B attacks, I will trip him." B attacks, so A trips and wins. From what I can gather, the attack will still be made by B, just now it has the -4 for being prone. If B used the standard action "attack" then he could use his move to stand up again right. If he used the full-attack action, he could still decide to give up the rest of his attacks to stand up, or he could continue them all (each with the -4). Am I right on these options? Lastly, what if Fighter A readied "If B attacks twice, I will trip him." How many options would Fighter B have then (again, assuming a successful trip attempt).
Whew, I sure hope I was clear enough there
J from Three Haligonians
Pg. 160 of the PHB tells me that, if my readied action is triggered by another character's turn, I interrupt them. Then after I am done, he can continue assuming that my action has not made him incapable of doing so.
But what if I have? How much of -his- turn can I mess with? Somethings seem straightforward;
Ranger readies to shoot Wizard if he casts. Wizard does, takes an arrow in the eye and now must make a Concentration check to keep casting. If he fails, what else can he do that round? Is a "wasted action" a kind of action? If Wizard was casting magic missile (or any other standard action spell) and looses it to the Ranger, it stands to reason that his standard action is lost, but he still has a move available.. right? What if it was a full-round casting time, or a one round casting time, does Wizard B lose his whole turn?
What about this one? Rogue and Barbarian start combat 30ft apart. Rogue readies an action, "If Barbarian charges me, once he moves 5ft in I close 25ft." Rogue then gets lucky because Barbarian does charge - what happens to the rest of Barbarian's turn? He can no longer charge because he cannot cover the requisite 10ft of distance, but he's already started because he moved 5ft. Can he change his action? or is his turn lost?
Last example. Fighter A squares off against Fighter B. A readies an action, "If B attacks, I will trip him." B attacks, so A trips and wins. From what I can gather, the attack will still be made by B, just now it has the -4 for being prone. If B used the standard action "attack" then he could use his move to stand up again right. If he used the full-attack action, he could still decide to give up the rest of his attacks to stand up, or he could continue them all (each with the -4). Am I right on these options? Lastly, what if Fighter A readied "If B attacks twice, I will trip him." How many options would Fighter B have then (again, assuming a successful trip attempt).
Whew, I sure hope I was clear enough there
J from Three Haligonians