Real world animal, meet D+D monster

Cool, I have to use that sometime.

Now on to the aliens among us. Echinoderms have 6 major groups:

Brittlestars are seastars with long, slender arms and tube feet without suckers.

Starfish are seastars with short arms that have more tissue connecting them to the body (looks like fleshy webbing).

Sea urchins are spherical with long spines (and their cousins the sand dollars are flat without spines).

Sea daisies are tiny, flat animals that are basically seastars without arms.

Sea lilies and featherstars are shaped like plants. Some are stalked and all have feeding arms covered with "feathers." I used them in a Gamma World setting where they covered the near shore bottom and were poison using ambush predators.

And last, but not least is Henry's favorite- the sea cucumber. Most look like their namesake, but a few have sensory tentacles surrounding the mouth. Most famous for emiting digestive organs when attempting to excape a predator (and has an 80% survival rate from doing that.) Goodman's Monsters of the Boundless Blue has a version of giant sea cucumber I consider excellent.

Why I call them aliens come from some of their unique features- 5 part symmetry, the fact that seastars don't age (or they do age, they just don't weaken due to age), the water sustion system that some use as locomotion and prey capture (starfish use the suckered tubes with suction to hold on to prey), their brainless existance for being so complex otherwise (vermin type to a tee), and their regeneration. Most can replace lost parts, but the adage that a starfish can regenerate from a single arm is false (with one exception)- they require some of the central disc to survive.
 

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DMH said:
Most can replace lost parts, but the adage that a starfish can regenerate from a single arm is false (with one exception)- they require some of the central disc to survive.

So if you tore one in half, it could possible recover into two whole starfish? Funky. I had heard that but didn't know whether to believe it.

Many people know that sea otters use rocks to crack open crabs. They float on their back, put the crab on their chest, and take a rock in their "hands" and crack the crab open. I always liked the idea of a really big otter who considers armored PCs to be really big crabs. :)
 

DMH said:
Some ants and termites raise fungi as food by providing lots of leaf matter. As much as 17% of all tropical forest leafmatter is harvested by ants. I have read termites can consume more than 7 tons of grass/acre/year in tropical grasslands. Whole forests should be stripped bare when either giant form shows up.

I have run a game in which "gloom ants" have invaded from Hades. They are kind of like infernal giant ants (no smiting). They are like leaf cutter ants, except they paralyze creatures and toss them into the fungus patch to slowly die and fertilize the fungus.

On an unrelated note, I also like using a giant variant of the whip scorpion (or vinegaroon). The real life whip scorpion shoots a fairly strong acid out the tip of its abdomen (which is held up for 360 degree field of fire). The acid is specially formulated to dissolve the waxy coating on insects and such. Imagine a giant one with acid specially formulated to dissolve armor.
 



TheAuldGrump said:
And if you have ever seen footage of giant octopi playing the idea of dire octopi doing so is nigh irresistable! Giant octopi are curious and gregarious - watching one being used as a frisbee by two divers, and coming back to keep playing, sort of ruins the scary giant octopus scenario.. the playful, curious giant octopus on the other hand...

Great. Now I have this image in my head of a giant octopus playing fetch with my hapless seafaring PCs when they throw something overboard they want to get rid of. :lol:
 

Psion said:
Great. Now I have this image in my head of a giant octopus playing fetch with my hapless seafaring PCs when they throw something overboard they want to get rid of. :lol:

Heh, in the case of the porpoise it was the porpoise that threw the ball to the keeper first, then butted it back when the keeper threw it back in the water.

I have proven to myself that happy, curious, friendly octopi horrify players more than nasty attacking ones. :p

Or have one hitch a ride on a diving character, grapple attack, no damage, just now you have an octopus riding on you... (Common giant octopus behavior - others will try to find out what is inside your diving mask).

I was a bit horrified at Kay Bee toys yesterday, they had a very realistic toy of the blue ringed octopus... but no tag telling anything about the creature - including the fact that if one bites you then you will die! I can just see some kid picking one up because it looks just like his toy...

Octopi can also squish into the most amazingly small places. Mrs Grundy had an old glass Coke bottle in her tank that she would sleep in. One day Mr. McLaughlin (the teacher who owned her) came home and she was not in her tank. She had gotten out of the tank by squeezing out through the hole in the cover where the filter goes, across the room, and into the minnow tank. A journey of about 20 feet all told. Impressive for a critter that would fit in a teacup! Mrs Grundy seemed like a happy sort. (And the only reason I am calling her 'she' is because of her name - I have no idea whether or not she was female!) Disgusting perhaps, but friendly and happy.

The Auld Grump
 


Several thing I have heard/read

BEHAVIOR
Remember thr movie "Ghosts in the Darkness" (I think thats what it was called)? Michael Douglas movie w. Val Kilmer. Its based off the book "Lions of Tsavo", and for the most part those events really took place.
There really were some male rogue lions that seemed to band together and become man-eaters. They were fearless and cunning, and the local population thought the lions were demons.
What about other creatures that are normally not attracted to humans that become "disinfranchised" with the local gnome/human/elf population?

HEALTH
Sick, wounded or poisoned animals can act differently then their counterparts. Rabies alone could be catastrophic if a dragon or bullette could contract it. As well as acting erratically and violently, they would spread the disease to other creatures "lucky" enough to survive. Even better! Lacynthropes with rabies!
Wounded creatures trying to find a place to recover can be extremely aggressive.
A poisoned creature may literally be driven insane before certian poisons kill it!
 

Extreme sexual dimophism (where the male and female look different) isn't used very often in rpg monsters (the only I can think of at the moment is from Blue Planet). 2 monsters for the price of one...

Has anyone used developmental metamorphosis (what I mentioned before with the insects)?
 

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