I also think (in general agreement with the previous poster) that ability scores will cluster around 10s -- and that the standard deviation will be, say, smaller than from a 3d6 random roll.
Intelligence is a pretty good place to start, since classical D&D Intelligence is defined as basically 1/10th of a real-life IQ square. As a guide this would indicate (see two posts up) a standard deviation of about 1.5 in that particular score. Since that's always a controversial topic, I have a page on the subject (with relevant documentation), here:
www.superdan.net/dndmisc/int_iq.html