Vaxalon
First Post
BiggusGeekus said:::cough::
The geography of my world was created by a PhD in geophysics who works for the US Geological Survey.
And I'm pretty darn proud of that!
So there's no magic in it? How boring.
BiggusGeekus said:::cough::
The geography of my world was created by a PhD in geophysics who works for the US Geological Survey.
And I'm pretty darn proud of that!
Vaxalon said:So there's no magic in it? How boring.
BiggusGeekus said:::cough::
The geography of my world was created by a PhD in geophysics who works for the US Geological Survey.
And I'm pretty darn proud of that!
kenjib said:All of the divine/magical features of a fantastic geography are great, however they need to be justified, as yours were. A valley carved by a giant snake, a sea created by the wrath of a god on a decadent kingdom now sunk beneath the waves, all of these are great. However, a river that runs all the way through an island from one side to another just because the person who made the map doesn't realize how rivers work is still crap. A river that starts in a lowland plain and climbs up a mountain before heading down the other side, with no magical reasoning behind why the river flows uphill, is still crap.
The magic terrain features are great, but they need to be justified. Otherwise things should default to real world principles of geography --
Perhaps it is odd, in such a world. I bet you dollars to donuts (I can't believe I just used that phrase -- I feel like my grandfather all of a sudden) that most campaign settings aren't like that though. A lot of folks, myself included, really enjoy the "verissimilitude" of campaign settings that aren't arbitrary and necessarily even "mythological" but are rather the real world with a dash of fantasy.alsih2o said:i notice that many folks strive to make their geography make sense, downward flow of rivers deciding current strength, maountain and plains in appropriate places, land and sea interaction.
this strikes me as odd, in a world where valleys aren't just rumored to be made by 2 giant snakes fighting, but where it is true (!!) shouldn't d.m.'s and game companies be making more geogrphic surprises to keep the players on their toes?
Joshua Dyal said:
Perhaps it is odd, in such a world. I bet you dollars to donuts (I can't believe I just used that phrase -- I feel like my grandfather all of a sudden) that most campaign settings aren't like that though. A lot of folks, myself included, really enjoy the "verissimilitude" of campaign settings that aren't arbitrary and necessarily even "mythological" but are rather the real world with a dash of fantasy.