D&D 5E Reasonable Movement and Athletic Feats?


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DND_Reborn

The High Aldwin
Well, what if we reduce the base calculation first? Or reduce the multiplication. I don’t have much idea what it should be, tbh.

Also, what about sprinting? You can’t really all out sprint in 5e during combat or anything other than a chase, and most other DMs IME dont allow increasing speed or bypassing difficult terrain with skill Checks. Maybe it would be less intimidating for them if there was a simple system to reference for these fairly common feats of athleticism?
This is why the earlier edition (2E IIRC) allowed different movement speeds as multiples of base speed and were better equipped than 5E in that respect. We have house-rules for running and sprinting as well. If you look at the calculations for a move + dash of 60 feet, that equates to 6.8 mph roughly, or a brisk jog (double-time).

Unless you have a class feature (e.g. Cunning Action), there is no way to "run" or triple your movement, or "sprint" which would be quadruple movement.

A "simple" house-rule would be something like this:

Run. When you take the dash action, you can use your bonus action to attempt to increase your movement again. You make a DC 5 Strength (Athletics) check. If you succeed, you gain additional movement equal to your speed, after applying any modifiers. The DC increases by 5 for each addition turn you run. If you spend one round without moving, the DC resets to 5.

Sprint. When you take the dash action, you can use your bonus action to attempt to increase your movement again. You make a DC 10 Strength (Athletics) check. If you succeed, you gain additional movement equal to twice your speed, after applying any modifiers. The DC increases by 5 for each addition turn you sprint. When you fail a check, you must spend a number of rounds equal to the number of rounds you spent sprinting using only your movement and no dash or run.

That is the basic idea. Tweak as desired. ;)
 

Garthanos

Arcadian Knight
This is why the earlier edition (2E IIRC) allowed different movement speeds as multiples of base speed and were better equipped than 5E in that respect. We have house-rules for running and sprinting as well. If you look at the calculations for a move + dash of 60 feet, that equates to 6.8 mph roughly, or a brisk jog (double-time).

Unless you have a class feature (e.g. Cunning Action), there is no way to "run" or triple your movement, or "sprint" which would be quadruple movement.

A "simple" house-rule would be something like this:

Run. When you take the dash action, you can use your bonus action to attempt to increase your movement again. You make a DC 5 Strength (Athletics) check. If you succeed, you gain additional movement equal to your speed, after applying any modifiers. The DC increases by 5 for each addition turn you run. If you spend one round without moving, the DC resets to 5.

Sprint. When you take the dash action, you can use your bonus action to attempt to increase your movement again. You make a DC 10 Strength (Athletics) check. If you succeed, you gain additional movement equal to twice your speed, after applying any modifiers. The DC increases by 5 for each addition turn you sprint. When you fail a check, you must spend a number of rounds equal to the number of rounds you spent sprinting using only your movement and no dash or run.

That is the basic idea. Tweak as desired. ;)
Hmmm do you have any thoughts on well the increased risk in a combat environment or only making the action check to avoid the increased risk on the first one (not sure what I mean just trying to inspire)
 





With pretty damn good acceleration based spring attacks too... we are apex predator period and not all of it is from brains.
our punches, kicks, clubbings, and rock throwing capabilities are considered among the deadliest of natural weapons. and yes. i know the latter two involve tools, but i consider them effectively natural weapons (our bodies are literally adapted to the point of having completely different posture partially for these exact purposes and we require no special modification of the objects in our environment to use them. its just like when you see a gorrilla use a broken off tree trunk as a club. also yes. they do that.).
 



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